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doomaddict82

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About doomaddict82

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  1. doomaddict82

    Which source ports would you like to see revived?

    CompetitioNDoom for sdl 2.xx , I like the old scool look and feel..
  2. doomaddict82

    PrBoom-Plus, ver. 2.5.1.4

    @grazza what I mean with mouse doesent move for one tick is when u move ur mouse very slowly when recording or shorttics, the mouse just stops moving gets stuck for a few mili seconds, for example when u try to pixel line up to glide, it stops moving for one pixel, this only seems to happen or at least noticable if u move ur mouse very slowly, if I move it fast left and right it doesent seem to get stuck for one tick/pixel/ms or whatever the best way to discribe it, it makes for anoying situations and this doesent ocure with choco ports or with orginal doom2.exe .. I have no idea what causes this, if it were a mouse related issue it would do the same thing in all the ports regarding the mouse not moving when turning very slow.. :( @kb1 I tryd most complevels, 2,4,9 but it doesent change anything in prboom in regards to mouse getting stuck for 1 pixel in recording/shorttics..
  3. doomaddict82

    PrBoom-Plus, ver. 2.5.1.4

    @kb1 I have fixed the 2 sec delay by turning up my in-game resolution and lowering my screen resolution.. I am not used to playing in window mode, feels akward.. The mouse not moving at all for one tick doesent ocure in vanilla ports like chocolate\crispy\vanilla but does in prboom 2515, I do have alot of mouse issues since update to windows 10 64bit.. all the ports that use sdl 1.xx are unplayable, incl Cndoom, wich is ashame they dont update to sdl 2.. I would like to know if other ppl have this issue with that version of prboom and if there is a way to fix it or is it related to my old razer copperhead mouse, but then it should ocure in the other source ports aswell..
  4. doomaddict82

    PrBoom-Plus, ver. 2.5.1.4

    @agent6 thanks for ur reply, the thing is, I know about shorttics\longtics but in cripsy-doom or vanilla doom while recording, I do have the jerky mouse movement but not that the mouse doesent move at all for one tick, which is anoying if u want to pixel line up to glide or for plutonia map01 strafe50 gap for example makes it a pain, lol.. but if I read ur post correctly u say that it is normal for the mouse not registering for a tick at all.. Still I dont have this problem with -shorttics on the other source port/ or vanilla.. thats strange..
  5. doomaddict82

    PrBoom-Plus, ver. 2.5.1.4

    The problem is that my desktop resolution is 1680x1050 and in that resolution the game runs laggy.. Also a strange problem I have with prboom+ 2515 is when I play in the reduced turning resolution, shorttics, when I move my mouse very slow it doesent move at all for 1 tick, which makes the controls a little jerky, even more so than normal recording.. And its to bad but I cant use older versions of Prboom+ at all becuz they use sdl version 1 and that doesent run correct on my windows 10 64bit.. any suggestions at the mouse not moving at all for 1 tick when recording or with shorttics ? this problem doesent occur in crispy-doom or vanilla doom..
  6. doomaddict82

    PrBoom-Plus, ver. 2.5.1.4

    I already have the answer, wel sort of.. if I up the resolution higher than 640x480 it doesent have the 2 sec play delay, but if I try to record on resolution 640x480 or lower the game starts 2 sec while I cant do anything for 2 sec.. maybe it startsup to quick for my monitor to handle.. ?
  7. doomaddict82

    PrBoom-Plus, ver. 2.5.1.4

    Mayb a stupid question, but if I want to record on glboom-plus the 2515 version, how do I make the game start the same time as the recording? If I try to record I have 2 sec that the game is already started but I still have a black screen.. any suggestions ?
  8. doomaddict82

    Do People Really Like Classic Doom For What It Is?

    classic doom ownz , I disklike most Gzdoom mods..
  9. doomaddict82

    The DooMed Speed Demos Archive returns!

    @rdwpa @grazza @Nine Inch Heels thanks for ur quick reply's. the first method worked iwad doom2.wad with pwad plutonia.wad or the iwad plutonia complevel 2, the demo plays correct now, cheers! =)
  10. doomaddict82

    The DooMed Speed Demos Archive returns!

    what source port do i need to use to play pluvdemo.zip a demo pack for plutonia, the demo desyncs in at least pl26 uv by anders johnsen, i am puzzled as to why? @Andy Olivera
  11. doomaddict82

    Crispy Doom 5.3 (Update: August 12, 2018)

    would it be possible to add a level-timer in game (not at the map stats screen) in the upper right corner a la cndoom in the next crispy version? @fabian
  12. doomaddict82

    Post Your Doom Picture (Part 2)

    @Gez lol :)))
  13. doomaddict82

    Post Your Doom Picture (Part 2)

    look what happent after I killed all the monsters in the alien vendetta map26 and completed the map, I have seen 102 and 120 200 etc but this looks like a bug lol
  14. doomaddict82

    Crispy Doom 5.3 (Update: August 12, 2018)

    @fabian @fabian I have tried 20+ recordings and it dident have the mancubi walking in the floor, also on longtics normal play it dident happen, it must have been the 5.1 version, this time there is some kind of map design bug were the walking in the floor happent, I took a screen but its not v clear, there is a visual line present there that is not supposed to be there : its left next to the gun.. thats the spot were the bug occurred and I have never noticed the line before, its in the plutonia2 map22..
  15. doomaddict82

    Crispy Doom 5.3 (Update: August 12, 2018)

    @fabian There is no arch ville in that paticular section, I know about ghost resurrections, thats not it, I have no idea to explain it why it only seems to happen on the maps i have pointed out, on the pl2 map25 theres also fake bridge architecture mayb that is what triggers it.. and on the map22 theres 2 mancubi walking on a narrow path wich is surounded by hurt floors and sometimes one of them walks in the floor.. Sure I can record it, I will do in the coming weekend..
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