Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


  • Content count

  • Joined

  • Last visited


About Immorpher

  • Rank

Recent Profile Visitors

961 profile views
  1. Immorpher

    Looking to see my band music used in WAD's...

    Indeed it doesn't need to be midi as modern Doom source ports support waveform audio files. As Elend said if there is a mix without the vocals, it would fit well within a few modern wads! (kind of inspires me to do some mixes of my death metal tracks without vocals).
  2. Immorpher

    Nova III - Midi Contributions Welcome

    I see the title is perhaps looking for some midis. If you are looking for some more intense metal ones, I just tried to polish up some of my old ones from over a decade ago for Doom. Which means I got the volume levels better and they are looping. But they are from when I was first learning composition, so listen at your own risk haha. Metal Mids.zip
  3. Immorpher

    PSX Doom/Doom 64 original HQ sound effects

    A slowed down gun sound makes sense! It has high frequencies which tend to linger more than normal and so it makes sense it was from a slowed-down sound.
  4. Sergeant Mark IV made a custom Revenant sprite for Brutal Doom 64. This sprite originally came from Tchernobog from Blood. I think this sprite fit’s Doom 64’s aesthetic more than the default Doom sprites as it has unhuman-like body (akin to the Doom 64 Mancubus which was more demon-like). Plus, it has bits of flesh on it which helps physically explain how the skeletal structure moves and looks more like the physical Revenant model which the original revenant was based on. But that's just my preference. The Brutal Doom 64 Revenant, however, lacked a melee attack which the original had. So the strategy of dealing with it has changed. I have been working on a mod which replaces vanilla sprites (weapons and monsters) with Doom 64 variants and a few extra bells and whistles. So since I didn't want to drastically alter gameplay vanilla maps, I decided to edit the sprites to add a melee attack. Here's a preview.... Now my melee attack is more of a clawing motion rather than a punching motion. So for my mod, I might replace the revenant melee sound with the demonic scratch sound. I have attached a pk3, which contains the sprites and a decorate file for use in ZDoom or your ZDoom projects. As mentioned the sprites came from Brutal Doom 64 but some of the tracer missile mechanics (and graphics) came from those collected in Doom 64 Retribution. Here's the edited Revenant sprite pk3 (unzip before use): BrutalRevenant64.zip Here are my photoshop files, if you want to do more edits: PhotoshopFiles.zip
  5. Immorpher

    PSX Doom/Doom 64 original HQ sound effects

    Immorpher#3107 :)
  6. Immorpher

    PSX Doom/Doom 64 original HQ sound effects

    Since there are a few of us working on higher quality Doom 64 sounds, perhaps we can organize together over discord? I have upscaled and remixed quite a few myself but they are unreleased. We could combine our forces and release a complete pack.
  7. Here's a bonus for fans of two-dimensional pixel-gore games. If you want a gory procedurally-generated Metroid-style game, then check out "A Robot Named Fight". I put 60 hours into the game, enjoyed every bit of it, and now it's on sale for $2 (yes $2) until November 1st. You can get it on Steam as well as other platforms: https://store.steampowered.com/app/603530/A_Robot_Named_Fight/
  8. Immorpher

    How do I create Midi Music?

    Area Maestosa is also a friendly editor for people new to MIDI. But as others have said, once you know what you're doing in MIDI, Sekaiju is the powerhouse in terms of MIDI capabilities.
  9. The best description I have for this game is that you're a bit like "The Thing" from that classic 1982 film. An amorphous creature with an insatiable desire to absorb flesh. They have released a demo for you to try out. I hear it will only be available up to November 2nd. I enjoyed what I played of it, but I am partial to violence, gore, and indy devs: https://store.steampowered.com/app/1181730/CARRION_Sneak_Peek/
  10. Immorpher

    SMOOTH DOOM [UPDATE 9/25/19]

    I would love Doom 64 smooth monsters! But it's also a lot of work to ask for; we can put it on our xmas wish lists. :D
  11. Immorpher

    Doom 64 coming to PC and modern consoles?

    Not sure what kinda contract Aubrey Hodges had (since they can vary like Bobby Prince had an unique one for Duke Nukem 3D), but Aubrey Hodges has been a good sport in offering sounds and resources to the community. I think it is a very high probability that his soundtrack will be on the re-release, since he would be happy to have his music heard by a potentially-newer audience. I enjoyed Doom 2016 so much that I will probably be pre-ordering Doom Eternal and getting Doom 64 with it. I found Doom 2016 a good game to play on the couch with a controller on a console. But now that it comes with Doom 64, I am thinking of getting it on PC to have another good PC port of Doom 64. I am tempted to have Doom 64 portable on the Switch as well, but switch port of Doom Eternal will be the weakest of all the platforms.
  12. Immorpher

    Regenerating Health In First Person Shooters A Bad Thing??

    The only games I typically like which have regenerating health are the Borderlands series of games. Ever since Metroid, however, I much prefer enemy health drops as a alternate. I think health drops can usually work in most lores as a life force, an unholy essence, or even nanomachines. Although I don't typically like a lot of reloading either. Both the idea of reloading and having to wait to heal puts you temporarily in a weakened positioned near death, and can add some suspense to some games. I wonder if the idea of a health reservoir would work. That health pickups will fill up a reservoir, and when health is damaged, the reservoir will drain and slowly heal your health until the reservoir is empty. Like a hi-tech blood infusion that rapidly increases healing. Adds the suspense of being in a weakened state when damaged, but no infinite healing so pickups matter.
  13. Immorpher

    Doom 64 coming to PC and modern consoles?

    I was just pointing out that the blood was green and suggested it was for the hell knights. Could have been a weird conclusion in some people's perspective, but I wasn't suggesting anything about censorship. Perhaps you quoted me but were thinking about someone else?
  14. Immorpher

    Doom 64 coming to PC and modern consoles?

    A new Doom 64 announcement trailer has showed itself. It has mentioned a few things we already know, like it is coming out March 20th of 2020 to all platforms (and thus delayed). Looks like all the blood is green now? Perhaps this is just a temporary thing to add green blood to hell knights. I am not sure if this has been mentioned in the 200 comments already, but still no evidence for Aubrey Hodges' classic soundtrack being there.