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R_Init: IHatePageFlipping

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About R_Init: IHatePageFlipping

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  1. R_Init: IHatePageFlipping

    Can it work on GZDoom?

    Okay, thanks for explanation. Boy I hope it work :-)
  2. R_Init: IHatePageFlipping

    Can it work on GZDoom?

    Ooops I accidently double post the picture. Sorry
  3. R_Init: IHatePageFlipping

    Can it work on GZDoom?

    Well I was searching for complete 3D models for gzdoom, tbh I didn't find the MOD for gzdoom. But I only found for the Skulltag, which is complete (monsters,decor,items,powerups,weapons ) and it is 128mb. The link is here http://www.mediafire.com/file/91fuoae2hzmhtf2/ (All credits goes to respective owner.) It is for Skulltag. Base of tree above (credits to @soner du), Skulltag is derived from gzdoom, as the arrow pointing to Skulltag is from gzdoom and zdoom. Because I don't waste my precious time, could it work or not in GZDoom 3.41?
  4. R_Init: IHatePageFlipping

    Some Texture Fucked-up at E1M1 with GZDoom 3.4.1

    Yes, but everything is fine.
  5. R_Init: IHatePageFlipping

    Some Texture Fucked-up at E1M1 with GZDoom 3.4.1

    Emmmmm, maybe I will check it later. But before the release of 3.4.1, everything is fine. If it my hardware problem, it would happen before 3.4.1 unless there is been a change in the latest renderer, which is causing problem to me.
  6. R_Init: IHatePageFlipping

    Some Texture Fucked-up at E1M1 with GZDoom 3.4.1

    Eh, I actually reset gzdoom settings to default, so I didn't fucked up gzdoom Renderer. I know, that was my first thought to do that bcoz I'm worried that the exe is corrupted bcoz it never happen before this.
  7. R_Init: IHatePageFlipping

    Enemies you don't want to return

    Crap
  8. R_Init: IHatePageFlipping

    Some Texture Fucked-up at E1M1 with GZDoom 3.4.1

    Well when I play freedoom1 I found this This only happens when I turn on the Dynamic Lights
  9. R_Init: IHatePageFlipping

    What do you expect the minimum requirements will be?

    I expect : Graphics Card : NVIDIA TITAN XP RAM Needed : 128 GB ROM needed : 75000000000 bytes CPU Minimum : Intel Core i7 Extreme Edition 6950x With this warning WARNING : Playing DOOM : Eternal ALWAYS CAUSES EXTREME CPU OVERHEATING AND MAY SET FIRE TO YOUR COMPUTER. We RECOMMEND you to play this game AT MOUNT EVEREST Or ATLEAST -13 ℃ . We are NOT RESPONSIBLE for any loss to your Computer YOU HAVE BEEN WARNED.
  10. R_Init: IHatePageFlipping

    Enemies you don't want to return

    Lost Soul For all goddamn reason it must be removed or not returning back
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