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Omnedeus

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About Omnedeus

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  1. Omnedeus

    Beyond Hell

    :) I'll tell you a true story. You won't listen, but perhaps someone else will. Considering I did Christian outreach to a local prison, and the "Criminally Insane" person in the solitary confinement cell I read the bible to was a Vietnam tested Marine. That's United States Marine Corp I take that as a compliment. Oh his crime? Open container of alchohol. Sitting on a park bench drinking a beer like a Leatherneck. Townie cop decides to take the drunk to jail. Diagnosed with PTSD over 30 years ago after he came back. You know what they do with REAL Marines who are diagnosed with PTSD in jail? They strip him nakid, give him a burlap sack to wear, (it's called a Turtle Suit), and shove him in a 10ft cell and have him sleep on the concrete for 8 days. You know what a Leathneck does? He thanks god for sobriety. I'm his contact if he relapses. What did YOU do for a rine? Playing Doom doesn't count bro.
  2. Omnedeus

    Beyond Hell

    Actually, every person was different. I like experimenting with what works, and what doesn't. :) There's really no reason to even contact ID Software. Game companies are inundated with countless unsolicited emails, (ID's official policy is they discard them). Right now, the goal is to try and build enough "critical mass" and form a community. I liked the idea about a promo "shareware" version of the game. It will allow me to send a small 15-30ct set of cards so people can start building backyard games. Therefore, I did some research, and I believe I'll run a quickstarter; a kickstarter campaign set at 1,000$ with no bells or whistles. I have the components to assemble a couple hundred "PR kits" so all of you can test it out. It's really not about the money; but building a community who will help me bring this to market. Thanks! Wana help? I'm not God nor perfect.... except for that day in my past ;) It isn't limited to Doom. I chose shareware doom for the sprites, because the holy grail of mixed gaming technology is first person shooters. This requires the highest level of accurate tracking + mobility. "I chose the hardest game to make". The preferable games would be RPG random encounters similar to the Final Fantasy series. The important thing about Pokemon Go was that it showed people ARE WILLING to venture outside their house to play games. This makes Pokemon Go more akin to LARPING. This project is the natural next step to the technology, because it further increases the accuracy to first person perspectives. Consider this; A player is triangulating a bullet trajectory over a range of 30 feet using a pizza box taking up a fraction of the camera feed. That's an extremely complex calculation. Traditionally, investment is used to fund different parts of game development. The biggest cost is the licensing of software. Most of the previous builds use paid software, (all of the RPG elements and leveling), which I've been slowly swapping out for free/open source code. This is a double-edged sword. On the one hand, I have complete control over the software & it's distribution. I also have a better understanding of how it operates with the other hunks of code without providing compiling errors. On the other hand, this has greatly extended the dev time for the project. I do appreciate all of you, and your willingness to tolerate this thread. Let me ask all of you; what would you prefer? Should I throw a few kit designs on the forums and receive feedback? Would all of you aid me?
  3. Omnedeus

    Beyond Hell

    I need money. It's as simple as that. The shareware D00M content is provided free of charge. Right now, it's just a randomized spawner that calculates based on the pedometer. It's essentially a "random battle encounter". I COULD make spawn cards OR release the Unity build, so everyone could freely build their own D00M levels in their back yards. To sell, this would need permission from ID Software. The technology is better used for turn-based role playing games, (Final Fantasy 7+ style battle encounters, summons, spells, etc). The purpose of D00M is to stress test the tracking technology & its ability to render first person perspective shooting. This is extremely difficult to do, even on HTC Vive powered systems. Actually, this is the problem I face; To sell copies of the game, I need to do a complete sprite swap of all the resources for components in my game. This takes time, money, and other resources I simply don't have. This is the main reason why I created the trading card game in the first place. It gives me the ability to finally make something off all these years of sweat equity I've dumped into the project. You guys need to remember: I'm literally just one guy, who does this full time on top of a mountain with absolutely NO income. I'm in desperate need of assistants, (thrulls), who want to join the project, and continue working with it. My first instinct was to approach the Daggerfall Unity people, and try to port the game to my platform. Sadly, I've NEVER received a response to the countless emails I've sent them. Actually, I NEVER received responses to anyone I've contacted for the past several years. So, if anyone has any bright ideas on how to: A: Find 1,000 people who each pay 10$ to kickstarter/indiegogo the project. B: Find 100 people to pay 10$ each & buy "starter decks" of cards to test out the game via ebay sales. C: ? I'm open to suggestions.
  4. Omnedeus

    Beyond Hell

    I updated the first post, however I figure it couldn't hurt to upload again. The targets, as described in previous posts are just pizza boxes. There are better ways to setup these scenes to give better tracking, however I need money to continue development. The purpose of mixed reality games is to incorporate real world experience. Like Pokemon Go, players will "quest" around doing various objectives. All of which can be designed by hand, or setup using the trading card game I've developed. The gameplay and mechanics are extremely simple in this video. I only have two "encounters". 1- A random spawner which spawns D00M around you, in a 25ft square. (occasionally doom gets stuck in trees or on power lines, as per the video). 2- A "last stand" hold in my back yard, which spawns a legion of D00M when activated. Additional testing & players increases the accuracy. For this recording, I was using my old broken Galaxy S6, my pizza box target, and spear. In the future, high end shaders & 3D models can be used. I'm still sticking to "google cardboard V1" tech, because this includes Raspberry Pi 2 technology. I also got bored and made some Resident Evil map bits for Halloween, and E1M8. I haven't bothered recording demos for either, (too poor).
  5. Omnedeus

    Beyond Hell

    https://youtu.be/qoFMtUXnw3k
  6. Omnedeus

    Beyond Hell

    Dodgesword, I'll record a video soon explaining what to do with these things. * Instead of using soda cups, we will be using two more pizza boxes like signs. Vuforia's object recog tracker is shit. They will still be hung on the fiberglass rods. * When finished, this will be Pizza powered holodeck technology. Well, the 2018 version.... Finally; videos will answer questions, but testing it out for yourselves is the only way you will understand these types of games. Fortunately for all of you, it will be EXTREMELY cheap & a few games will be free.
  7. Omnedeus

    Beyond Hell

    Adults and Children are impatient and quick to anger Only adults lack the intelligence or wisdom of imagination.
  8. Omnedeus

    Beyond Hell

    It's different ways of setting up the game. A ceiling array is for a lasertag arena. I suggest my partnership with Yum Foods! approach for the 99% of us without a silver spoon. You will need the following: MINIMUM SPECS - ONE FRIEND (so there are two of you) EACH with the following: - 1 cell phone, (higher powered the better. Preferably with a DATA plan, otherwise you will need WIFI which greatly limits where u can setup games). - 1 Pizza Box, (your shield. Acts as a tracking helper for your phone, so you can run & dodge imp fireballs far more easily). - 1 Large Disposable Plastic Soda Cup with the plastic top, (Drink soda first!) - 1 5ft length of pvc pipe, (1/2 inch thickness or smaller). - 1 6ft Fiberglass yard rod, (Purchase at ACE, Home Depot, Lowes) - 1 Hammer - Glue, Sharpies, duct tape The game currently uses magic spells to kill the slavers of D00M. These will need to be purchased on my ebay store once I finish recording the demo videos. I'll also be selling some assembled shield kits for those of you who want to support the " new John Romero of mixed reality d00m". The pizza box and soda cups are free if you walk into a pizza hut (you can use any brand supplies). Or, you can be cool and and have it delivered to you with pizza and soda inside. The PVC pipe and fiberglass yard rods are needed to anchor the digital game world to wherever you will be setting up your games. you can buy 6ft orange rods for 1.69$ in the lawn and garden section, and 1/2 inch PVC pipe for 2.99$. If you're lucky, they will be selling it in 8ft lengths. If so, just ask a salesman to cut it in half for you. For the Cell Phone, you will be networking between you and your friend to anchor the game world in real world locations. It's preferable to use wifi (free), however doom levels can be extremely large, (think how large E1M1 is IRL!). It's best to setup games in a park or empty baseball field. If you don't have access to such a large space, I strongly suggest at least a tennis court sized area that is clear and free from debris. While later versions will be capable of VR, this version will be taped to your shield, and you will look through it like a viewport. There are a few things to keep in mind when selecting your viewport: - Higher framerate camera & battery life are FAR MORE IMPORTANT THAN ANYTHING ELSE! The higher the framerate of your camera, the faster you or your friend can move in the game. The higher the screen capture resolution of your camera, the greater the distance your friend can remain before tracking is lost. Here are three different "average suggestions"; 30fps (WALMART TRAK PHONE): All modern cell phones & tablets can record at LEAST 720 resolution. At this distance, an xtra large shield can be tracked about 15ft at walking speed around each anchor. 60fps (FIRST WAVE OF VR CAPABLE PHONES= GEAR VR GALAXY S6 TYPE PHONES (2013-2016): These phones capture at 60fps and provide excellent tracking. My S6 is cracked in half with a damaged camera, and can still track targets up to 20ft. Furthermore, at 60fps the camera captures the world very smoothly, and I can render a lot of doom demons simultaneously. I can also increase specs to medium for great sprite actions. I can track up to two shields simultaneously while casting my own magic spells. 120fps (SECOND WAVE MIXED REALITY CAPABLE PHONES= Google Pixel 2 (Modern): These phones have high framerate cameras which can track at incredible speeds. Commonly called "high speed recording", they can playback slow-motion video. I haven't been able to test these phones, however both you and your friend should be able to run at full speed around the tracking targets. I'll be posting some demo videos later about how to assemble everything. I finished the first spell & will be selling it soon on eBay to raise funds for continued development. If any of you can guess what it is, I'll give you one for free & s00per charge it.
  9. Omnedeus

    Beyond Hell

    You don't need vr headsets to play the game. Instead, it's BUILT with the following: (requirements to play games) - game grids built with either android/ios/windows tablets - a main server super pc with an array of cameras - or a ceiling mounted work of art. It's EXPERIENCED with the following: - An android/ios/windows phone/tablet with a camera on the back (most devices). * Higher the camera's framerate, the faster & better the tracking. * Nearly any device will work. My tester devices are the cheapest 40$ track phones I can buy at WalMart. - A Google Cardboard-type setup. - A Google Daydream equivilant phone device & Bluetooth controller * At least 60fps camera. Preferably 120 (Google Pixel phones with slowmotion camera are excellent with this!). - A HACKED GearVR phone & stereoscope * You tape the phone to the headset instead of plugging it into oculus services.(you flip open the usb port so it's not plugged in). It may be ridiculious, but it's the only way I've found to get around all of their crappy software. I haven't bothered with the controller yet. If you want to test, I suggest the following: - Have a PC with a LOT of spare webcams, (20+). - Have a party, and invite 20 friends over to your house. Tell them to bring all their phones & devices. - Have access to a property where you can paint the ceiling tiles. (Teachers at a school & want an art project with the students!)
  10. Omnedeus

    Beyond Hell

    I uploaded more pics. What would be even more amazing, is if it was actually like...... several games I've been working on while testing Mixed Reality android/IOS tablet based game design for Microsoft. As far as business oriented; For two years I wrote standard business proposals to investors & VC. Got all of that sitting on hard drives as well. But I find this far more gratifying.
  11. Omnedeus

    Beyond Hell

  12. Omnedeus

    Beyond Hell

    It's a matter of selflessness over selfishness most denizens of Doom simply can't understand; which is why I'm a real Doomslayer :). You should see me in NYC giving money to homeless. So, it's Friday at 1PM, and I'm giving myself the weekend to design the "initial tease" video game level. I would like to record something which impresses the forum trolls, so I'm thinking of the following game level: - Game level 1: In back yard. Walk up to random spawner cubes, spawn some various doom monsters, shoot/slay/save them. - Game level 2: At Hot Gate of Hell, travel down railroad track to hot gate s/s/s pinkys until I get to gate which spawns an infinite hoard 300 style. Instead of using the arsenal of doom weapons, I'll use my blessed weapons & armor. The two videos will be recorded on my broken Galaxy S6, and won't feature networking cameras. (I don't have a data plan and the Hot Gate is several miles away from phone service.)
  13. Omnedeus

    Beyond Hell

    It was made in Pennsylvania hardcore gamer :) I updated the first post with a comic where I explain it more. Hopefully it will clear up some of the confusion. Sadly, I can't just SHOW all of you the experience, because nobody will give me a place to install it. I understand Kveller. It's like trying to explain computer games to people who play board games. The technology is still so new, people have little/no frame of reference on what to compare it to. I've been dragged into countless microsoft investor meetings over the years, and even they have a hard time grasping what exactly mixed reality gaming really is. The goal is to reproduce a Star Trek holodeck. Think of this like HTC Vive like gameplay, but not limited to the small lighthouse tracking room you setup in your house. The goal was always to convert largscale properties, (hershey park, schools, offices, etc), so we could add doom monsters to the Lasertag experience. This IS possible right now with my uploaded build. I just need places to set it up. This is why I asked some of you for assistance. I'm pretty much doing this all on my own, and I really need help both setting up game locations, AND building/networking this software. I don't have ID software, nor microsoft funding. The more assistance I have, the greater the chance of bringing this awesome magical tech to you! In a perfect world where I have thousands of dollars of disposable income; I could rent out a property, purchase the ceiling tiles, paint them, install them, and then invite 32 people to my holodeck to play Mixed Reality Doom. Unlike the Vive, players would physically run around the game levels, and it would run on all modern cell phones. It's a FAR cheaper & more immersive form of mixed reality entertainment over the existing methods. Best of all; It's all nearly free! Vuforia and Unity are the only two licenses that need to be paid, and Vuforia's license is just a 1 time fee if I take it to market. Think and separate the project into different catigories also helps: The Game (what I developed, including the trading cards) The tracking Technology (How does the game give a HTC Vive-like experience on Gear VR Galaxy S6?) The methods of experience (Outdoor random encounter image targets vs indoor ceiling arrays). Finally; Everyone please be patient. I'm not Valve Software. I don't have a huge PR team and piles of dollars. Information is released upon completion & only when I can verify it via a build. I will try to answer questions if they are posted. Thanks!
  14. Omnedeus

    Beyond Hell

    Ah, Danke. I'm sorry for the misunderstanding. Yes, I assumed people wanted to follow the development so I just personally messaged you guys and asked if u wanted to try the beta.
  15. Omnedeus

    Beyond Hell

    No, I wouldn't troll something like this. I like to Jest. Smile mr.greencrakodemon :) I messaged all the people who followed if they wanted to betatest the game, because right now I'm at the point to release the content. You already said you weren't interested, so I asked if you could help me find others who could betatest. Two PM's only counts as endless if you can't count to 3 :P. This was offered as a reward to those of you who immediately wanted to follow my project. Unity doesn't use the traditional WAD compiling/folder structure. That's tech nearly 30 years old. The fact is I've been developing the tech experimentally since Google Glass. I've been floating through countless devs before I settled on the Unity engine, which allowed me to use the troves of shareware open source code. Furthermore, ALL mixed reality tracking technologies are written for the Unity engine. Unity allows me to build on multiple devices, which is important for the weight&power ratio of contemporary gaming hardware. As for the game, no it's not a Troll. Down the line, I'm planning on capturing/adding the 2015 high poly DOOM monsters for floating frame (pokemon go) gaming on high end gaming tablets. Nothing stops it from using contemporary models other than; The reason for the oldschool spritesheets is because for outdoor mixed reality, (I goto a state park, and hike the blue trail fighting doom monsters along the way), weight is a major concern. To render the 2015 doom monsters stereoscopically on an Oculus Rift would require a laptop and battery pack. The weight of which is about 10-15lbs, and only last a few hours. Each of the doom monster's spritesheets is only about 25kb (that's KILOBITES), loaded into texture memory. With such a low footprint, the remaining processing power is used for image triangulation, (anchoring the doom monsters to the real world). The cost of such devices is approx 2500$USD Instead, my application you can use any contemporary smart phone. If you want to see it in "mixed reality", you need a higher powered modern phone + stereoscope, (I use a galaxy S6). Here's a REALLY REALLY old vid I did using the Killing Floor 2 Models in an indoor holodeck array;
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