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About wolfmcbeard

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  1. wolfmcbeard

    Post Your Doom Picture (Part 2)

    I know it's nothing compared to what our mouths have been collectively watering over for the last hour, but here's that screen from earlier with some hand made love.
  2. wolfmcbeard

    Post Your Doom Picture (Part 2)

    @Bridgeburner56It looks ready as ready to murder my Radeon card as i am....I will love every second of it!
  3. wolfmcbeard

    Post Your Doom Picture (Part 2)

    This, this stuff is why I started Doom mapping
  4. wolfmcbeard

    Post Your Doom Picture (Part 2)

    That was the idea, reminds me of what happened to my last phone.
  5. wolfmcbeard

    Post Your Doom Picture (Part 2)

    Starting work on level three of my project, part of my method is getting an idea of how the next level starts so I know how the previous ends. A dormitory and recreation area seems like a good number three.
  6. wolfmcbeard

    Post Your Doom Picture (Part 2)

    "Hellslime" that's what we'll call it.
  7. wolfmcbeard


    It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
  8. wolfmcbeard


    I should've heeded the warnings from the other reviews...
  9. wolfmcbeard

    STbar face off center.

    Yup, that fixed it, it was the easiest thing and something I didn't even think about.
  10. wolfmcbeard

    STbar face off center.

    I'll give that a go.
  11. wolfmcbeard

    STbar face off center.

    I'm having an issue, I been editing the status bar and stuff connected to it. I started work on editing Doomguy's face and now it's off center and I don't know how to fix it. Did I somehow screw up something in the process because the sizes are the same still.
  12. wolfmcbeard

    got hit by a car.

    There are too many people who would've sped off, it's good that guy stayed with you and good that you're recovering, just take things easy.
  13. So update v1.1 for Facility of the Damned is being pushed back...

    Because of Mistral, my new puppy, he's an awesome little guy but he needs my attention during the day and that has taken my time away from mapping, I'm still working on it as well as preparing and making textures for the Torex wad (long ways away from even being a beta) but I have to prioritize the pup so I can train him and keep him out of things he shouldn't get into right now.

    The new touches on map one are 98% finished and map two needs some more detailing and item placement needs to be started, I'd say it's about 70ish% done though.

    So I'm sorry to the maybe one person looking forward to the ver.1.1 FotD update, but real world stuff must always come first.

  14. wolfmcbeard

    Post Your Doom Picture (Part 2)

    Nothing wrong with similarities sometimes, it can become a sort of signature. Though I understand how it can be annoying, I've notice the same trends popping up in my own maps so it probably happens to everyone to some extent.
  15. wolfmcbeard

    Post Your Doom Picture (Part 2)

    @Dutch DoomerIt's like you translated the best parts of Doom 3's design to a so called "classic mode"