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GJC

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  • Content count

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Everything posted by GJC

  1. GJC

    Share Your Sprites!

    A Castor Wheel:
  2. Some new textures:
  3. GJC

    Share Your Sprites!

    A Pedestrian Crossing Button: The back is ropey as you don't see that on a post.
  4. GJC

    Share Your Sprites!

    A Chair:
  5. GJC

    Share Your Sprites!

    Testing a Double Barrel Shotgun:
  6. GJC

    Share Your Sprites!

    A Phone:
  7. GJC

    Share Your Sprites!

    A Bush. Not final, still learning: Not great with ambient occlusion performance wise at the moment. Trying to figure it out.
  8. More texture/voxel testing:
  9. GJC

    Share Your Sprites!

    A Hydrant Sign:
  10. GJC

    Share Your Sprites!

    I don't think it will be very functional @TommyGalano5, I've just learned how to get rid of all internal unseen voxels. Thanks @Redoom, I've not used the Build engine in a looong time.
  11. GJC

    Share Your Sprites!

    A Post Box:
  12. GJC

    Share Your Sprites!

    Thanks @Janitor. I am using Magicavoxel then Slab6 to adjust pivots and save as .kvx files. I make the basic structure in GIMP with my own palette and drag that into Magicavoxel and go from there. Sometimes I use Voxelshop to rotate them afterward if Magicavoxel decides to save the orientation sideways before Slab6. Time wise I'd say the Double Barrel Shotgun took about an hour the other day, it depends on the object I guess. A small 9mm magazine isn't as taxing:
  13. GJC

    Share Your Sprites!

    Some Shotguns:
  14. GJC

    Share Your Sprites!

    Thanks @Gifty. I would share sprites though most of mine get made into voxels at the moment so I'm not sure if they belong here. If they count then I'll try to post some more in the future. Just learned how to make the spinning .gifs. I need to learn Blender better, I can't do that level of work.
  15. GJC

    Share Your Sprites!

    A box of 9mm bullets:
  16. GJC

    Share Your Sprites!

    A TV Aerial:
  17. GJC

    Share Your Sprites!

    Some Armour:
  18. GJC

    (UNDER CONSTRUCTION) ROЏGH

    Thanks for the interest @DavidN, @BoJustBo and @Final Verdict. The map format is UDMF for GZDoom @MS-06FZ Zaku II Kai. I'm looking to make it a totally new thing with story, weapons and enemies.
  19. Hello. This is my attempt at a new project with all new content. There isn't much yet though I will try to update with new progress. Set in the UK, something isn't right. Some things need investigating. Some sample screenshots of map/texture/sprite testing: Thanks for looking. This may take a while.
  20. GJC

    (UNDER CONSTRUCTION) ROЏGH

    Thanks @Silhou3tte. Hopefully a bit of both somehow. I'm not great at scripting so the mechanics aren't all there yet. It's early stages.
  21. Road things test:
  22. Thanks @Gustavo6046. I was trying the spotlight lighting in Ultimate Doom Builder. Been on Doom Builder 2 for a while now. Yes thanks, it's a project @Silhou3tte. Though I think it will be a while in the making. The whole idea is a good bit further than production. Trying to keep at it, there is more.
  23. More texture/voxel testing:
  24. Some texture/voxel testing:
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