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Nancsi

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About Nancsi

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  1. Nancsi

    SIGIL - New Romero megawad for Feb 2019

    True, but in the case of Doom, this title wouldn't make sense at all for anything but infernal levels.
  2. Nancsi

    SIGIL - New Romero megawad for Feb 2019

    Sigil of the Baphomet means Church of the Satan. This title shouldn't be used for a Doom II megawad, only if it was separated into episodes. Doom II needs techbases, and maybe cities with new textures as well.
  3. He is just showing his e-penis size of "hey, I never take damage, I'm badass".
  4. Nancsi

    SIGIL - New Romero megawad for Feb 2019

    Barons are meant to be destroyed by weapon 5-6-7.
  5. Nancsi

    SIGIL - New Romero megawad for Feb 2019

    Cacos are the only D1 enemies where the lack of SSG hurts. That thing was created for the D2 specific badguys IMHO.
  6. Nancsi

    Top 25 Cacoward Snubs

    So you made the map, LOL. Yeah, I liked it very much. I'm very critical to userlevels, very few caught my attention, this was certainly one of them!
  7. Nancsi

    Top 25 Cacoward Snubs

    I actually enjoyed that map a lot more than most usermade content, despite the bugs. It had some amazing ideas from the Mancubi crusher room, through the Lost Soul library hell to the overpowered SM at the end. Also it used vanilla content only, but expanded it with large scale, and a journey type progression (with nice seethrough connections between the areas). I think that map got the media attention for valid reasons. Most people outside the DW community prefer these kinds of levels, not what has been the gold standard here. Too bad, that level had some graphical glitches here and there (like that long elevator where you can see forward to the next area). Also the last segment dragged a bit too long.
  8. Nancsi

    More accurate difficulty level names

    1. Ancient Aliens 2. <unreserved> 3. Plutonia Experiment 4. No Rest for the Living 5. Knee-deep in the Dead
  9. In original Doom 1-2, both skill 1 and skill 2 were unnecessary. Go with HMP for the warmup, then UV next for the accomplishment, and NM for the hardcore players. However I'm glad many megawads use these skills as they are ultra hardcore. Some of them aren't even easy on ITYTD.
  10. TNT, Master Levels (and for that matter, episode 4 of UDoom) are all flawed by the same reason: they are mappacks of multiple authors, and not episodes with coherent style by 1 author or 2. It's unavoidable with mappacks that the final result will be uneven by both difficulty and style, and the lack of progression clearly hurt the continuous gameplay of it as well. You can just have an episode which randomly installs maps from your folder, and you might get the same result. Well, Master Levels didn't even try to be an episode.
  11. Nancsi

    SIGIL - New Romero megawad for Feb 2019

    Yeah. And the funniest thing is most of these glorified TCs rip textures, enemies, sounds, weapons from other games, change their palette, and voila, that's now a creative work. How on Earth Romero dared to use only stock textures for a game which was meant to be played that way, with those textures, those enemies, those sounds, those weapons, and how he dared to not rip off some Duke, Blood etc stuff to mess up with the game's coherent aesthetics/atmosphere.
  12. Nancsi

    SIGIL - New Romero megawad for Feb 2019

    Talking about the snippets we have seen so far, am I the only one who thinks the map shown in the trailer with the cybie is heavily reminiscent to the boss level of NRFTL? I mean it seems like a cat and mouse game between the two with multiple small corridors.
  13. Nancsi

    SIGIL - New Romero megawad for Feb 2019

    I don't hate anyone for their wads. In fact the best thing in the community is to see a large variety of creative work even in 2018. Some of them are not my taste of course, but I'm glad they exist. I wish the Duke Nukem 3D mapping scene was as big as Doom's. In fact I like some of the funky colored wads with new art, YukiRaven's work in general for example, or also some of skillsaw. However there is an ongoing narrative in this thread by some people who actually hate this for being a news, just because it's Romero, and they usually naysay it won't be as good as userlevels, mostly due to the lack of difficulty, lack of new art etc. They literally hate this for not being another Ancient Aliens for example. And how DARES it to be famous. It's sickening.
  14. Nancsi

    SIGIL - New Romero megawad for Feb 2019

    Seeing the amount of salt and envy in this thread is depressing. People are literally hating this thing just because it gets more exposure than their favourite funky colored 1000 revenant wads.
  15. Nancsi

    SIGIL - New Romero megawad for Feb 2019

    During the wait I made a personal 1-10 grade system for Romero's maps. E1M1 - 7 E1M2 - 8 E1M3 - 10 E1M9 - 7 E1M5 - 8 E1M6 - 7 E1M7 - 9 E4M2 - 6 (it's way too difficult and cramped to my liking) E4M6 - 8 Map11 - 9 Map15 - 8 Map17 - 8 Map20 - 4 (the only Romero map I hate) Map26 - 6 (a rather cramped and weak rehearsal of Tenements) Map29 - 10 E1M4b - 9 E1M8b - 10
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