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86232and

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  1. 86232and

    Unloved does not work with numerous weapon mods

    Unloved II beta for some reason can not work correctly with new versions GZDoom. It is necessary to use old versions GZDoom 1.8.x (1.8.06 and 1.8.10) - and the mirror / portal will work.
  2. 86232and

    Dark Universe Prt1 Released

    Thank you - this is a very good map pack! I have bad passing skills and I died a lot, especially on the map 06. I liked everything: new textures and design (reminded doom 3), a clever position of enemies and many-many secrets. When will the continuation of this masterpiece, you are working on the second part of the add-on? Maybe approximately ...
  3. 86232and

    Doom 3: Phobos

    Fine! I also want to remove this stupid picture of Samantha's. Please, tell me where in pak000.pk4 this fix file is located? EDIT: Thank Tetzlaff! Ha-ha: this is my Samantha Miles (ex Dr. Elizabeth McNeil):
  4. 86232and

    Blood: The Curse Hunter: WIP - nature and time of day

    The picture and graphic effects are very beautiful. But what do you want to do? Another conversion of Blood to another engine or the original package of new levels on the topic of Blood? Already there is a great total conversion BloodGDX from M210 with the ability to play all the old add-ons and maps of the original Blood... EDIT: Is "the Cult" Maps Pack for Blood - your creation? Quite a complex and interesting set of maps, thank you very much!
  5. 86232and

    Beta 64 - A 31 level megawad for Doom64 EX!

    I will be glad - if it helps this wonderful addon!
  6. 86232and

    Beta 64 - A 31 level megawad for Doom64 EX!

    I pressed the elevator button:
  7. 86232and

    Beta 64 - A 31 level megawad for Doom64 EX!

    I played levels 27 and 28. At 28 there is no texture: Strange, after passing 28 there is an exit to 29 (is it not done?):
  8. 86232and

    Beta 64 - A 31 level megawad for Doom64 EX!

    Yes, the new version works correctly. But there is no texture. attached saving file. doomsav7.zip
  9. 86232and

    Beta 64 - A 31 level megawad for Doom64 EX!

    I tried both options and rebooted the computer. Download the file at your link (not from the computer) and run it.
  10. 86232and

    Beta 64 - A 31 level megawad for Doom64 EX!

    Strange ... I wanted to check the fixes - an attempt to start the addon gives an error: Perhaps, when compiling a new version of the add-on, something broke. The original EX works correctly. Please, check the new version wad.
  11. 86232and

    Beta 64 - A 31 level megawad for Doom64 EX!

    I reached the "secret" level 30. There are graphic distortions (absence) of textures. This happens towards the end of the level: and during the fight with cyberdemons: This levelpack will be perfect! :)
  12. 86232and

    Beta 64 - A 31 level megawad for Doom64 EX!

    I have reached level 22. You have put your heart and soul into this work - and this is very noticeable and highly appreciated. There is a slight distortion in the textures at level 17: at level 19: The collapse of the game took place several times, the last case today at level 22: Maybe the game has little video memory, maybe there are console commands to increase it? My computer is sufficient for the game - windows 7 x64, i3-6100 3.70 GHz, NVIDIA GTX 750 Ti (2048 Mb).
  13. 86232and

    Beta 64 - A 31 level megawad for Doom64 EX!

    On this map, i also found this problem. I ran and pressed all the buttons, doors and walls. It was 100% ammo and accidentally fired - after that the movement began. Need less ammo on the map, ha-ha.
  14. 86232and

    Beta 64 - A 31 level megawad for Doom64 EX!

    Heh, artifact should not have taken? Weapons the Unmaker is not used in the addon?
  15. 86232and

    Beta 64 - A 31 level megawad for Doom64 EX!

    Passed the first episode (1-8 level plus "secret" map). Very good quality work. I liked the clever arrangement of enemies - there is not a big crowd of monsters in a small room. A very interesting effect of slowly lowering the gloom on the walls, when the button is turned on or the key is taken, an alarming expectation of trouble appears. It reminded me of the movie “Hellraiser” Barker`s - and there slowly darkness came after every move of the puzzle. I wandered for a long time on the 3 map - I could not find the blue key and the exit to the secret. On the secret map "Dark Sekrets" had to jump to take the artifact: Addon captures - but I stretch the pleasure (like a glass of good wine).
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