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About maxmanium

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  1. https://doomwiki.org/wiki/Slime_trail
  2. I do wish we could've seen what would have become of Boom or OGRE. The former never got past Phase I.
  3. maxmanium

    Earworm Thread - What Song Is Stuck In Your Head?

    D_RUNNIN from Vile Flesh. That track is ridiculously good.
  4. maxmanium

    how do i make friends?

    Good question. My life would probably be very different if I knew the answer.
  5. maxmanium

    Brutal Doom: Black Edition

    FYI, forum etiquette dictates that you should include all quote-replies in one post if possible rather than posting several times in a row.
  6. maxmanium

    dsda-doom source port [v0.21.3]

    Message, no. But I think you can change the sound by loading a wad with custom DSSECRET lump.
  7. maxmanium

    Crispy Doom 5.10.3 (Update: Aug 17, 2021)

    Is there any way to make this a separate function? I ask because I explicitly disable the prev/next weapon keys since I only ever use them by accident. But it's not a big deal in either case. Also, this is rather obscure, but could this bug with GUS emulation be fixed? Seems like the current buggy instrument mapping is just inherited from Chocolate.
  8. maxmanium

    Absurdly well known videogame trivia

  9. maxmanium

    ReBOOM (Updated September 14th 2021)

    Yessir, Crispy does it. Admittedly not all ports do tho, a fact that I skipped over when making that post. If you want to see for yourself, I tested it with Vile Flesh, which does not have the DEHACKED patch embedded within the wad.
  10. maxmanium

    ReBOOM (Updated September 14th 2021)

    Looks like the DOOMWADPATH stuff isn't working for the -deh parameter. Otherwise, it works most of the time, but sometimes I have to re-enter the same command to get it to launch.
  11. maxmanium

    ReBOOM (Updated September 14th 2021)

    OK, some things about the release candidate: - Did you change the mouse code? No big deal, but I did have to reduce the mouse sensitivity by a factor of 5 (from 15 to 3) -- 15 is ridiculously fast now. - The command line writing is gone, so I'm not sure if that was intentional given your previous post, but I'm not complaining. - ReBOOM seems to get stuck or otherwise never start if I try to launch it with a -file without an absolute path -- this is presumably related to DOOMWADDIR and DOOMWADPATH. It happens with both iwads and pwads so it presumably affects both environment variables. OK, it actually seems to work for pwads but not iwads. The pwad I tested first is one I'm making so there's probably something wrong with it. - Although the keys themselves work fine, the defaults in the following screenshot read "junk" when they should be the function keys (F1 - F9 I believe). Print screen also reads as "junk." - Speaking of screenshots, you should probably strip the code related to PCX and BMP screenshots and just make PNG's instead since the former two aren't useful nowadays for pure screenshots. Sorry if it seems like I'm piling stuff on you -- just want to give helpful feedback!
  12. maxmanium

    ReBOOM (Updated September 14th 2021)

    Thanks for your continued work on this! I noticed that TNT's MAP02 still exhibits this bug with the music. Is it possible to fix?
  13. maxmanium

    ReBOOM (Updated September 14th 2021)

    A few things: - ReBOOM always starts in a tiny window. Can you make it always start in full screen? - Attempting to bind right-click to a key just backs out of the current menu, and attempting to bind the middle mouse click just interprets it as "junk." - It currently does not launch without specifying an absolute path to the iwad. Can you add support for DOOMWADDIR and DOOMWADPATH? - Can the console output be made optional, perhaps via a command-line parameter? - Can the ENDOOM\ENDBOOM lump be disabled via an option?
  14. maxmanium

    Question about "Post Hell"

    It doesn't happen randomly. I think there are some different ones if you go to older sections of the site, like the list of source ports or whatever.