al3d
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Everything posted by al3d
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yes it's a model I need to add the walking animation it's could be awesome :)
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my problem when a realistic enemy chase the player he rotate too fast there's a way to get smooth rotation ? here a example I made : https://www.youtube.com/watch?v=YphkZUfyeeg
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Thanks for the answer Space Marinara but it's too complex for me I'm a noob in programming ^^ I tested with a realistic md3 3d model and the problem is when the monster chase the player, he rotate too fast, the way the enemy moves/rotate in doom is something I can't change, I guess ?
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Space Marinara do you know how I can get more rotations just in left/right angles ? ( not top/down) it's could be awesome to have at least 64 rotations better than use a md3 model because my sprite can have displace mapping, specular, shadow etc
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I managed to get 16 rotations ( thanks Kappes Buur :) ) here my test with a hd sprite : https://www.youtube.com/watch?v=uU-UWAcC9FA
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Ok thanks for the answers guys ^^
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Hi (sorry if my english is not perfect i'm french ) I have a question, is it possible to go up to 32 rotations by using mirror ? check below https://zdoom.org/wiki/Creating_new_sprite_graphics