

yourlocalchef
Members-
Content count
82 -
Joined
-
Last visited
About yourlocalchef
-
Rank
Mini-Member
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
NaNoWADMo 2023 - The month-long mapping challenge (starts October 1st)
yourlocalchef replied to scwiba's topic in WAD Releases & Development
I'd like to try this -
Curious if there are any wads of any length that are “continuous” through crumbling cityscapes and descend through underground into hellscapes. This or cityscapes combined with hellscape themes.
-
1k1k - A COMPACT Doom 2 Community Project [Slots Fulfilled]
yourlocalchef replied to Yop's topic in WAD Releases & Development
Woah that's rad. I like that idea. If you don't want to do texturing I'd say just put the item that it gives above the respective switch as an indicator. Is it a repeatable switch with maybe a longer reset timer? -
1k1k - A COMPACT Doom 2 Community Project [Slots Fulfilled]
yourlocalchef replied to Yop's topic in WAD Releases & Development
@tumedaskihutaja_37685 I liked the map a lot. Always a good time mowing down hordes of low tier fodder. A few things you'll see in the video that need to be fixed. The elevator has a missing texture and I got soft-locked in a few spots. But otherwise a good entry to the project. -
1k1k - A COMPACT Doom 2 Community Project [Slots Fulfilled]
yourlocalchef replied to Yop's topic in WAD Releases & Development
Alright after seeing @ABearInThaWoods stream today I fixed up map13. I revamped the difficulty throughout, making it harder and implementing settings. It seems more frenetic now. If anyone can give it a shot on UV bc it seemed fine to me. Changed one of the wall openings at the end bc I found a cheese where you can run past everything. infectedlibrary2.3.zip -
1k1k - A COMPACT Doom 2 Community Project [Slots Fulfilled]
yourlocalchef replied to Yop's topic in WAD Releases & Development
Woops I think I just glanced at you quoting him and mistook it for yours. -
1k1k - A COMPACT Doom 2 Community Project [Slots Fulfilled]
yourlocalchef replied to Yop's topic in WAD Releases & Development
Honestly, this is my first real foray into a CP and it has been really nice. Everyone seems really receptive to feedback and willing to put in more effort which made me want to reciprocate that. -
1k1k - A COMPACT Doom 2 Community Project [Slots Fulfilled]
yourlocalchef replied to Yop's topic in WAD Releases & Development
-
1k1k - A COMPACT Doom 2 Community Project [Slots Fulfilled]
yourlocalchef replied to Yop's topic in WAD Releases & Development
@TheMightyWhoosh Real good work. I like the progression and traps. On progression: great that you kept in mind immediately showing the player the very next thing they need to do. Fights were fun and I had to duck out at the end which was a nice little adrenaline spike. -
1k1k - A COMPACT Doom 2 Community Project [Slots Fulfilled]
yourlocalchef replied to Yop's topic in WAD Releases & Development
Yeah sorry you wrote nha.wad and, well, you know how people are when they title their wad files. I figured it was an acronym or something. -
1k1k - A COMPACT Doom 2 Community Project [Slots Fulfilled]
yourlocalchef replied to Yop's topic in WAD Releases & Development
@TheMightyWhoosh That was a really fun map. Nothing seemed to be broken or anything. Going through the map got me thinking about how you can really pack in a lot of things into a small map--you utilized the limited space really well. I liked it as a change of pace from some of the more difficult things that have been submitted so far. The monster usage was perfect. Side note: what is the title of your map? EDIT: Your submission is also the halfway mark of completed maps--15 more to go! -
1k1k - A COMPACT Doom 2 Community Project [Slots Fulfilled]
yourlocalchef replied to Yop's topic in WAD Releases & Development
-
1k1k - A COMPACT Doom 2 Community Project [Slots Fulfilled]
yourlocalchef replied to Yop's topic in WAD Releases & Development
Thanks again everyone for testing out the maps I made for this. With that I'm pretty sure I'm done with this project. I will be attempting other entries over the course of the next few days and uploading videos of them. -
1k1k - A COMPACT Doom 2 Community Project [Slots Fulfilled]
yourlocalchef replied to Yop's topic in WAD Releases & Development
Fixed issues if anyone can test this in not GZdoom ports. -
1k1k - A COMPACT Doom 2 Community Project [Slots Fulfilled]
yourlocalchef replied to Yop's topic in WAD Releases & Development
At this pace it should be before the end of the year for sure. Would be nice to get it finished in like a month.