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lucrus73

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About lucrus73

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  1. lucrus73

    PrBoom-plus 2.5.1.5 multiplayer on Linux

    Next problem: the client now connects, but it can't find the PWAD file. Isn't it supposed to download it from the specified URL?
  2. lucrus73

    PrBoom-plus 2.5.1.5 multiplayer on Linux

    Ok, figured it out myself. The server listens for UDP packets, not TCP connections. The documentation (the manpage) is wrong, or at least it is the one that comes with the Debian package.
  3. I'm trying to setup a gameserver (Debian GNU/Linux buster/sid). It's the first time I try, so I'm no expert. I've installed the distro package prboom-plus-game-server, version 2.5.1.5. I start the server with: # screen -S prboom -d -m su -l prboom -c '/usr/games/prboom-plus-game-server -N 1 -p 5039 -a -w chemale.wad,https://webcloud.virtualbit.it/chemale.wad' The server starts and outputs the following: Listening on port 5039, waiting for 1 players Wad chemale.wad (https://webcloud.virtualbit.it/chemale.wad) Player states: [ ] ... But if I check the listening TCP ports, port 5039 is not present, nor is the default 5030: # netstat -nltp | grep 5039 # netstat -nltp | grep 5030 # If I check prboom is still running, it actually is: # ps axu | grep ^prboom prboom 2443 0.0 0.2 89028 4340 ? Ss Dec10 0:00 /usr/games/prboom-plus-game-server -N 1 -p 5039 -a -w chemale.wad,https://webcloud.virtualbit.it/chemale.wad Obviously if I try to connect with a telnet client, I get connection refused. What am I doing wrong?
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