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BROS_ETT_311

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  1. BROS_ETT_311

    Doom Neural Upscale 2X [v 1.0]

    Sorry if anyone has brought this up already, but is there a wadsmoosh version or patch of this mod?
  2. BROS_ETT_311

    DARKFORCES Wardusted

    Sorry pal, but I think you're unfortunately out of luck. Mod's been dead for awhile now, however, and as Yoda once said, "there is another". Your next best bet is checking out Xim's Dark Forces mod, which more or less builds off of this mod. Personally, I find Xim's version to be a bit bloated for my liking, but if you're into having more weapons and classes than you know what to do with then you'll likely have a blast. This version was perfect since it actually felt like Dark Forces only with some graphical enhancements...and to this day I'm still disappointed that it's been taken down. :/
  3. BROS_ETT_311

    The holy trinity of FPS games

    I know someone already mentioned this, but definitely: Wolf3d, Doom, and Quake. Not only was each entry a significant technological advancement for rendering graphics in its heyday, but they additionally laid the foundational game design philosophies for what would come to be know as first-person-shooters. As much as I appreciate the Build engine and all the unique scripting capabilities it could do, it was nonetheless iterative of what IDsoft had already done with their engine. Granted, yes, you could jump/crouch, look around on the vertical axis, and destroy environments within those games, but by the time Duke3d had dropped Quake was already providing a true 3d environmental gaming experience merely months later.
  4. BROS_ETT_311

    DACOTE - Doom Music (Reintepreted)

    All of them or one specifically? Fixing them now. All fixed! :)
  5. BROS_ETT_311

    DACOTE - Doom Music (Reintepreted)

    Hi everyone! I present to you my first project thread ever, and with it, my reinterpretation of the iconic tracks from Doom. My intent is to provide something that takes a more modern approach to the music of old while still sounding like something that realistically could have come out of the 90's...whether or not I achieved that is up to you! As of right now (03.26.2020), this pack contains music from The Ultimate Doom (yes, including SIGIL), but will ultimately be expanded to include both Doom II as well as tracks from Final Doom. I know this sort of thing has been done COUNTLESS times, however, I hope this music sits in well with certain gameplay mods that take a similar vanilla yet modernized approach, for instance: Beautiful Doom; https://forum.zdoom.org/viewtopic.php?f=43&t=50004 Enhanced Vanilla Project (EVP); https://forum.zdoom.org/viewtopic.php?f=43&t=58191 Eriguns; https://forum.zdoom.org/viewtopic.php?f=19&t=48208 Nobody Told Me About ID (NTMAI); https://forum.zdoom.org/viewtopic.php?f=43&t=67319 I've been sitting on this for a while, but I feel the time has come to unleash this into the community at large; so to those who received a sort of "pre-release" and kept it to themselves, you have my sincerest gratitude. Now, without further ado - Music Pack Download: https://drive.google.com/file/d/1xUzwh53JZn8hJW-CkkCwuiHo3esX166k/view?usp=sharing Moddb link: https://www.moddb.com/games/doom/addons/dacote-doom-music-reinterpreted If you would like to preview the tracks before you download, click here: (Knee Deep In The Dead) https://drive.google.com/drive/folders/17eFI4hozhIJqyoTsXMfIHMmlg_4cB04x?usp=sharing (The Shores Of Hell) https://drive.google.com/drive/folders/1K7jvjTBfZDjx-VuAusDahvLgMJcqxYl0?usp=sharing (Inferno) https://drive.google.com/drive/folders/1ewxBwu4iVV2-XimDgvylRMBQo-xgXhtm?usp=sharing (SIGIL) https://drive.google.com/drive/folders/17oAGWIcSGVCUZ_IhkgnyEt9v1ORVi3kQ?usp=sharing
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