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mjrfreak

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About mjrfreak

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  1. This looks fantastic. I'll give this a shot soon. I love the quake 1 textures. This could potentially be a great idea for a megawad! If you could find enough mappers to help. Also I do think the realm 667 doom launcher is a fantastic front-end, but it does kind of require a bit of setup. Personally I use the very basic and simple to use ZDL (zdoom launcher) which admittedly I think is no longer updated as this link looks to have been updated last in 2013. But it still works for loading multiple wads, choosing iwads, and choosing ports. Thanks for your submission zzzornbringer!
  2. mjrfreak

    What do you look for in a Doom map?

    I love a good flowing layout. Gameplay is very important too. Implemented difficulty levels, proper ammo, health, armor, and powerups, and also enemy distribution. I personally hate teleporter traps (enemies just spawning in to surround you), and also no one wants to have their reward for finding the red key to have to face down 4 cyberdemons with just a shotgun. You also don't want to be able to be killing every single zombieman with the BFG and never run out of ammo, so balance is key. I love detail, but to me the best detail is using textures properly. There is a such thing as too much detail also. To me the key is when the player has finished the map there should be a sense of satisfaction, like they've accomplished something. My favorite wads are also very clean and well-put-together wads with new music, proper mapinfo, and having an overall theme. However I do enjoy community wads as well.
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