-
Content count
17 -
Joined
-
Last visited
About Kek
-
Rank
Warming Up
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Nevermind everyone, it fixed itself. Wack.
-
Expected "}" but got (that rectangle that your device displays when it doesn't recognize the character) What gives?
-
Let's say that I wanted to implement a gunbutt melee into my mod. That is to say, you press "F" and you give a snappy little lovetap to whatever's in melee range with the stock of your weapon. How would I make that happen?
-
It's slim, but would anyone happen to have burning death animation sprites for larger enemy types that they'd be willing to share for baby's first modding project?
-
Big McThanks
-
Let's say that I need sprites. Is there anywhere other than realm667 where people put sprites out there for people to use?
-
Kek changed their profile photo
-
Can someone explain the ZDoom custom damage types and death states to me?
Kek replied to Kek's question in Editing Questions
So, deadass, all was missing was a set of quotes? I feel dumb. -
Can someone explain the ZDoom custom damage types and death states to me?
Kek posted a question in Editing Questions
I can't get it to work. Maybe give a snippet of decorate as an example? -
That's... Mildy infuriating. I guess I'll keep messing with it, something's gotta work eventually.
-
It seems that it doesn't help. :-/ It still doesn't recognize the actor. Any other suggestions?
-
I've tried the //$Category thing, I've tried inputting the ID directly, I've even tried summoning, which doesn't work. Why doesn't Doombuilder recognize this god forsaken chair?! Actor Chair 3031 //$Category Obstacles { +FloorClip +Solid Height 30 Radius 15 States { Spawn: CHAI A -1 Stop } }
-
I'm making a level pack that uses custom sounds since the default ones are too loud for the tone, so I'm trying to replace them.