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MegaZzZeux

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Everything posted by MegaZzZeux

  1. MegaZzZeux

    nostalgic console port

    SNES and Jaguar were good times for me.
  2. MegaZzZeux

    Doom 1 or 2?

    + More monster varieties + One long connected episode - Soundtrack is nowhere as good as Doom 1's - The IWAD levels are also a little weaker IMO Great game, and with wads and mods it's even better.
  3. (Hopefully there isn't already a topic like this I missed.) Trying to get back into mapping for the umpteenth time, and only recently have I done a little introspection in the process. What I do well: I try to make sure a level isn't boring, and as such I basically playtest it every few rooms I make and make sure it still feels good and enjoyable for the 100th time looking at it/playing it. What I struggle with (aside from trying to convey my thoughts through text): I always try to make to make areas "logical" which usually leads me to making and deleting multiple ideas until I think I've found one that would make sense for any given area. This time around I think I'm getting myself a little more open to the absurdity of level design again. OTHER: Also I'm not sure if this is a good thing or a bad thing, but I STILL use WadAuthor to make maps because DB always seemed a little over my head.
  4. MegaZzZeux

    Things about Doom you just found out

    Just realized that monsters cannot open TURBO (LOCAL) DOORS... Maybe I knew this when I was younger, but I definitely just relearned it last night
  5. Thought not quite a "speed map" in the classical sense...The map I started recently is being built at least 10x faster than what I would do years ago...Now let's see if i can finish my first map in 15 years.
  6. Circa 94/95ish. My brothers wanted to know if I wanted to help rent Doom on SNES, and all they really played were RPGs, and I assumed Doom was... so I threw a fit, took a nap, woke up to see my brother playing E1M1 in the zigzag room and my life was never the same since.
  7. MegaZzZeux

    Doom Burnout?

    Burnout is just a natural experience with almost anything. Doom has been around since I was in Elementary school, and will ALWAYS be my favorite game of all time, but there are certain times i want to play the main games, play user made levels, create my own levels...and plenty of time where none of that sounds terribly exciting to me. Don't feel bad to stop playing or go do something else, I'm sure you'll be back to it when you're ready.
  8. Very nice sweet little map(s)! EDIT: didn't realize there was more than 1 already.
  9. MegaZzZeux

    Happy Thanksgiving Doomworld!

    Thanks, and same to you!
  10. MegaZzZeux

    What are your favorite memories with MS DOS?

    Doom and Duke 3d of course, also Megazeux and ZZT (which of course led to the combo creating my username for the last 20+ years lol)
  11. MegaZzZeux

    rats learning how to play doom

    "Pinky, are you pondering what I'm pondering?" "I think so Brain, but how will we get to the secret level?"
  12. MegaZzZeux

    A simple thanks

    Keep at it! I've been an on-again off-again mapper since 95ish (of course back then I could only modify existing maps, make "item mazes" etc), so more literally since 2003, though I haven't finished a project since 2007 (Turns out we ARE our own harshest critics...)
  13. I remember feeling amazing having a portable version of Doom... and not quite related to the original, but when Doom 2 came out for GBA I went to Hastings to buy it but they needed my brother who was 18+ to buy it for me even though it was clearly Rated T on the box. (I was 14 at the time)
  14. MegaZzZeux

    What are you playing now?

    Ha, crazy to decide to search my username on here...and then see somebody [was] playing my most convoluted maps...
  15. MegaZzZeux

    What Video Game Are You Currently Playing?

    Finally played Bug Fables...and man am i GLAD I finally got to it. I you love Paper Mario 1 and 2 you should enjoy it. Also got at least 1 picture of each Pokemon in the New Pokemon Snap.
  16. MegaZzZeux

    What's your greatest Doom accomplishment?

    Honestly...learning how to make DOORS work really opened up a lot for me (lol). I've been "mapping" since I was 8 years old (1995), and back then it was just a lot of linedef mazes, sectors in sectors with different textures/height, etc. yet I could NOT comprehend how to make doors work until one morning I booted up WadAuthor before driver's ed and it just clicked. Gave me my 4 best years of mapping in my life.
  17. MegaZzZeux

    (DoomTube) - Comprehensive list of Doom YT Channels

    I say make a "Doomtubers" list, and a "These channels also talk a fairshare about Doom related content" list or somethin. https://www.youtube.com/channel/UClUpuauuaiChk-FW8BzkH-Q ( @VGamingJunkiefits in there somewhere I think)
  18. MegaZzZeux

    Where do you tend to start when making a map?

    Make a room, texture it, maybe connect a room... decide I don't like the theme and toss it in the garbage. Wash, Rinse, Repeat.
  19. MegaZzZeux

    What was the lowest point in your mapping career?

    The last 13 years unfortunately. my last released WAD title was supposed to be ironic... but it became the truth, even with a few modest attempts here and there. Unfortunately I've been having less and less time to do the things I did as a teenager.
  20. MegaZzZeux

    Mapping in Doom before Doom Builder

    Grew up messing with WadEd... Been using Wadauthor 2003-Present. I've always found DB to be more complicated to use.
  21. MegaZzZeux

    What level editors are people still using?

    Wadauthor...16 years and counting!
  22. MegaZzZeux

    Linear Doom

    Picked a good day to check on Doomworld. Pretty nice concept! As mentioned above some of the levels were pretty short...was kinda excited to go through the bulk of E2M6...but still a great WAD!
  23. So I've been meaning to make something (and release it) for over 10 years... As originally planned I am going to make a sequel to that map, which was always my intention (https://www.doomworld.com/idgames/levels/doom2/g-i/igiveup). Then, and even playing it now it is a way over-detailed monstrosity, and though I am keeping #2 in similar style, I am toning down on that and trying to fit in some larger rooms. This is still heavily a work in progress, but I do hope to get it done and posted by the end of the month.
  24. Nah, like I'm really done mapping...I have so much in life that needs focusing on, and this will seriously end up in the trash...so I'm hoping someone can give it a proper finish before I do.
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