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MegaZzZeux

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Everything posted by MegaZzZeux

  1. MegaZzZeux

    Adding new levels to a hub? (ZDoom)

    Yeah, I just have that there for when I do add new music. Well, I will go and try to add a level 2, 3, etc. (again)
  2. MegaZzZeux

    Adding new levels to a hub? (ZDoom)

    but when I did that, it was screwed up. :-/ Do I copy the same things that I do for Doom.exe levels?
  3. MegaZzZeux

    Adding new levels to a hub? (ZDoom)

    and, levels 2-4 did not show up in WadAuthor.
  4. MegaZzZeux

    Adding new levels to a hub? (ZDoom)

    let's see: "Error with line 2" ... and/or the "ZDoom error"
  5. MegaZzZeux

    Adding new levels to a hub? (ZDoom)

    Bleh, still the damned errors- if this helps any, here is my MAPINFO map MAP01 "Next Level" music MUSIC sky1 SKY1 0.0 nointermission cluster 1 map MAP02 "Fire" music MUSIC next MAP01 sky1 SKY1 0.0 nointermission cluster 1 map MAP03 "Water" music MUSIC next MAP01 sky1 SKY1 0.0 nointermission cluster 1 map MAP04 "Wind" music MUSIC next MAP01 sky1 SKY1 0.0 nointermission cluster 1 clusterdef 1 hub exittext "Elements - By MegaZzZeux Thanks for playing!" music D_READ_M
  6. MegaZzZeux

    Adding new levels to a hub? (ZDoom)

    Well uh, thanks. *Just started ZDoom mapping recently... so it still trying to learn everything*
  7. MegaZzZeux

    Adding new levels to a hub? (ZDoom)

    I am trying to add more levels... such as with Doom2.exe levels, you copy MAP01 to BLOCKMAP, then rename the original MAP01 to MAP02... then PASTE. Using WinTex, of course.
  8. MegaZzZeux

    The /newstuff Chronicles #162

    Hehe... yeah... I was actually meaning to change that... but decided to let it go. :-/
  9. MegaZzZeux

    Offset Related Problems

    When in ZDoom, and I have a railing like texture... it fits on just perfectly, but when in Doom Legacy(maybe others), the rail is floating high above where it should be. I've tryed upper and lower unpegging it, and adding offsets to it... but it will not show in the other if I do. When I do nothing with offsets, or unpegging... ZDoom looks fine. Yet, when I play it in Legacy, it has an offset of 96. When I add a 96 Y offset... Legacy looks fine, then ZDoom has a 96 Y Offset.
  10. MegaZzZeux

    Offset Related Problems

    Yep, it works nice and well. Thanks for pointing that out to me, Nomad. :)
  11. MegaZzZeux

    Offset Related Problems

    Not that I know of... and yes, this is very odd
  12. MegaZzZeux

    Offset Related Problems

    Nope... same exact thing
  13. MegaZzZeux

    Offset Related Problems

    Tried all of those... still no help.
  14. MegaZzZeux

    Offset Related Problems

    hehe... true... but I MUST find a way to have it look correct on both.
  15. MegaZzZeux

    When you first met the Cyber Demon...

    What I remember was watching (in 1994-95) my brother play (SNES version), and right after we beat all levels in episode 2, we got to Mr. Cyber. When I saw him (when I wasn't paying) I was really horrified- it felt as if he was right there in front of me... I can still remember the day I first saw that sucker. AH!
  16. MegaZzZeux

    Terror Mall

    One of the earliest maps I remembered playing as a kid with new graphics/sound/music . Which in turn made it an instant favorite.
  17. MegaZzZeux

    Perfected Hatred

    Not bad at all. Kudos on making a map after 7 years... I'm almost on that train myself. Really need to find the time. Havne't released anything since '07 4/5 -MegaZzZeux
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