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Everything posted by Melter
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Community Chest 4 MAP01 has really groovy midi.
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E2 I Can't See Shit Without My Glasses The Becoming E5 Doom: The Lost Episode
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I've been searching for... Castle/Citadel themed levels... what have I missed?
Melter replied to IcarusOfDaggers's topic in WAD Discussion
Dark Tide by Christopher Lutz Castle Nevermore by Björn Ostmann -
Maybe this will be useful.
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Back to Basics Monument
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What is the most memorable midi you've ever heard in a doom map?
Melter replied to StarSpun5000's topic in Doom General
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Demons cursed your precious boomstick. Whenever you pickup shells with super shotgun in your inventory it costs you as much health. Collecting armor bonuses (spiritual armor) weakens this effect (so picking 100 of them removes the curse, armor and megaarmor doesn't count), megasphere also dispels the curse.
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Hi Brad. Been playing Valiant MAP26 noticed that Cybruisers blocking my way if I try to approach them (almost impossible to maneuver in red key area), it seems their width unchanged from Spider Mastermind.
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Supercharge [gameplay mod | v3.0b 07/16/23 multiplayer fix]
Melter replied to Tango's topic in Mods & Resources
Yes, it uses the KeenDie special. -
Supercharge [gameplay mod | v3.0b 07/16/23 multiplayer fix]
Melter replied to Tango's topic in Mods & Resources
After killing cybie to trigger the special some maps (e.g. jade earth) requires to summon 'n' kill commander keen. Is it possible to fix it without mapinfo? -
Perdition's Gate MAP01 Crucified Dreams MAP01 Revolution! MAP01 Akeldama MAP01
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You hate Bobby Prince music, but your favourite Soundtrack is Alien Vendetta? There's a thin line between love and hate.
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Doom: Dark Halls (simply the best techbase exploring track) Doom II: Intermission (never get tired of this) Evilution: Into the Beast's Belly (one of those tracks which stuck in the head, but sadly too short)
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Looks like Archie's famous human bbq
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Supercharge all the way! It's especially fun on UD wads where super shotty is unavailable. The most notable changes is buffs of a pistol (now it's more preferable weapon against zombies and imps) and regular shotgun (faster grinding through barons and cacos always appreciated). Honestly I'd say it's more qol improvements than a mod.
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Object "34": Sonar by Lainos was quite memorable. Also as already been mentioned Excalibur from Eternal Doom.
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Which MegaWADs do you think should have it's own Custom MIDI Project addon soundtrack?
Melter replied to Wadmodder Shalton's topic in Doom General
Recently I finished playing Hell Awakened by @insanoflex312, even though I see why some people don't like it, it's still a very solid work, a one-man megawad. For this wad stock doom 2 tracks just don't fit because of plutoniesque gameplay with PSX/D64/D3 atmosphere. I also made a full-metallica replacement for The Beginning of the End Part I & II (great classic-style Ultimate Doom E1-E3 episode replacement), can share them if someone is interested. -
Exactly as you said. Guess for now I move on to Crispy to complete the rest of the levels.
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I've got a strange problem in STRAIN. When you pick up a 7-slot weapon and then changing it to another or trying to fire it, it disappears and you can't switch to it anymore.
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Managed to figure out all secrets on first playthrough. I really like how Chris Hansen able to find that balance between gunplay and exploration in his maps.
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What popular megawads do you think are overrated?
Melter replied to Yumheart's topic in WAD Discussion
Hmm... Eternal Doom? I don't know maybe first 3 maps aged not so well but after you ends up on MAP04: Nucleus - this is what we came for and it keeps getting better until... Map 13. It clearly exists only to nullify player's inventory but maps 14 & 32 feels like they not from this wad at all. Also map 15 broke the continuity between them and kinda feels slow even comparing to the rest of the levels. -
Does anybody think there should have been a new final boss for TFC or Sigil?
Melter replied to Chip's topic in Doom General
Baphomet for Sigil would have been cool. As for TFC can't think of anything original, maybe some cybie or smm variations. -
Brutal Doom and Project Brutality are good for bringing neophytes to the community.
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DooM: Master of Demons Remastered
Melter replied to Cowboy Diamond's topic in WAD Releases & Development
You should probably add a note that there is no MIDIs in the archive, only MP3s and FLACs.