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About TheDoomPlayer

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    Green Marine

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  1. TheDoomPlayer

    The Doom Player Testaments

    Trying to expand my channel with some gameplay of various Doom wads n' mods. Come check it out! Happy Dooming.
  2. TheDoomPlayer

    [WIP] Dancing in the Abyss

    Cant get it to work. instructions? EDIT: nvm, got it goin.
  3. TheDoomPlayer

    D4V + D 2016 Campaign?

    id be down
  4. TheDoomPlayer

    Doom Movie Scripts

    I have been fiddling around and learning the ropes. I've written a tiny amount of dialog, but I have no experience in writing a screenplay or script so i'm relying on google images, youtube tutorials, and examples from real movies like Alien n' such. But I have a very set idea on what i want and how i want the source material to be portrayed as if it really existed. Im looking to Doom 1 and 2 as my template. The story and design aspects are there. But the action/dialog/pacing all has to be put down on paper. All i know is i want it to be as true to the game as possible. My explanation as to why i want to do this the way I envision it is because I'm a nerd in my mid twenties with an extreme imagination that grew up with the crazy films like Tremors, Gremlins, Mars Attacks, Alien films, Star Wars, ET, The Fifth Element, Total Recall, all that practical crap. I may be young but i have better taste than most people my age. I consider myself an old soul. That's why I play games like Doom. Because I recognise how well it holds up and why. Its a night and day nostalgia overdrive for me. Think about this; imagine the starting level of E1M1. imagine it in real life. The textures of the walls floors and ceilings legitimately exactly as they are in the game translated into real live sets. Same goes for the things like armor, weapons, health packs, the demons and zombiemen. I see them exactly as they are in a live action setting. Putting it all into words is the hard part. I'm no stephen king. But like Hugo Martin explained, "Id rather go down swinging for the fences than bunting. Like, fuck that. Home run. Go all the way." The Best way to do this, IMO, is to legeitmatly copy paste some of the gameplay, story, premise, all that shit, to a real live action film experience. Ambitious? Hell yes. i wanna put my mind and creativity to work, because i want to share with the fans something that I love and totally understand as well as the hardcore fans do. Because im a fan.
  5. TheDoomPlayer

    Doom Movie Scripts

    Howdy. My Name is corban, im 24, and i wanna write a script for what id like to see in a doom movie. Any help with writing would be fantastic, and ideas are welcome. i want it to be based closely on the video game. like, CLOSLEY. like, the movie starts in E1M1 with Bruce Willis helming the pistol start kinda close. ya. so let me know what you guys think, and throw out your ideas! thnx!
  6. TheDoomPlayer

    PBR for Original Doom Textures

    thnx mate
  7. TheDoomPlayer

    SHRINE - A Total Conversion Mod for Doom 2

    looks great!
  8. TheDoomPlayer

    PBR for Original Doom Textures

    Can anyone give me detailed instructions on how to use the files provided? DoomStuff.zip DoomNormals.pk3 Materials.rar i had it it before but i forgot and now i cant get it to work...
  9. TheDoomPlayer

    Bloom - Doom/Blood crossover

    I've been enjoying the mod big time! Played through sigil and that was a blast! Here's a vid of me playing through Arcadia!
  10. TheDoomPlayer

    Bloom - Doom/Blood crossover

    im trying to find some good maps to play this with. Arcadia is one, but i need more! any one got any ideas? also, is there a wad thats just the blood levels? i tried using zblood but that didnt work
  11. TheDoomPlayer

    DOOM 4 VANILLA v3.2

    Im getting the same problem. what did you remove? gore mod stuff?
  12. TheDoomPlayer

    DOOM 4 VANILLA v3.2

    K. Sorry.
  13. TheDoomPlayer

    DOOM 4 VANILLA v3.2

    i never meant that i MADE these things, its obvious i meant that i just made a build to share. that is all.
  14. TheDoomPlayer

    DOOM 4 VANILLA v3.2

    jesus. you're supposed to rip and tear demons. not fellow doomers... way to put me down. hope you feel good about it. modding doom is supposed to be enjoyable for everyone. having a unique experience with doom is why it's so fun to mod in the first place. you obviously don't enjoy my mash up of "trash" and that's fine. you don't have to. nobody is being forced to play or like it. but i shared it in case someone out there wanted gore, pretty textures, and an immersive feel all in one without the pain and hours of going through and tweaking what should go in and what should stay out. what have YOU contributed to this forum other than your blunt negativity? NOTHING. so shut it. also, ya know, Brutal doom 64 was released by the same dude that did brutal doom. yet it featured NO fatalities. NO new weapons, and NO new animations. so before you spout off about how someone is so wrong for not staying true to the source material, do some research. Noiser, i enjoy D4V. i made it even more enjoyable FOR MYSELF. but if anyone wants to play this particular build, then great. hope you have fun. happy dooming.
  15. TheDoomPlayer

    DOOM 4 VANILLA v3.2

    im quite aware of the difference, thank you.