Greetings, fellow slayers. Recently, I had an idea while playing snapmap; what if I took DOOM 2016 and mix it with Halo Reach's Firefight? My idea is to have to versions of this; one being a simple 10 wave fight, including a boss fight, where you hold out a certain area until you either run out of lives or complete all 10 waves. The second would probably have the player defend a few objects, say something like a power node or generator, and would end the same way as the latter version.
Anyway, I'm done speaking for now. I'd like to hear what you guys think about it below, and if you got any ideas, I'd think it would be great to hear em.