So recently I have been messing around with graphics options, and I decided to use the Open-GL renderer. At first it seemed fine, even running better than other renderers (my PC is a sandwich), but then I discovered problems. At certain angles, walls become distorted. I will show some pictures as examples...
Normal
Distorted
Normal
Distorted
Normal
Distorted
I have more pictures, but I think you get the point. Anyways, this really annoys me. Does anyone know how to fix this?
Thanks,
-zer0