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Duke Nukem has a thing where if your on a stair or slope and a monster is below you. It auto will look up or down. Is there a way to do this is GZDoom? Do i have to script it? Or is it an option?
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But not just any mega wad thats just 32 maps, I mean one that is pretty long. 500 maps max or gzdoom cant handle that many maps lolmao
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no i mean something like what if i wanted to make a menu like from more modern games like this
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Is it possible to make a main menu that isn't a doom-ish menu? by that i mean menus where i can put the play button wherever or put the options button where ever ect
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The question is can i run gzdoom on xbone one.
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How do you add zscript actor to map in gzdoom builder
protgent replied to protgent's question in Editing Questions
i heard this somewhere is this true? there is a limit to how many ED numbers you can have is that true? -
How do you add zscript actor to map in gzdoom builder
protgent replied to protgent's question in Editing Questions
where can i get gzdb-bf? -
How do you add zscript actor to map in gzdoom builder
protgent posted a question in Editing Questions
i cant find a folder. all i see is the user-defined folder for decorate actors -
for the most part yeah. wow. i forgot about this
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So I can use a 3D model but I don't want snappy animations is there a way to actually ANIMATE them?
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idk what the f just happend i use gramerly and it f my other message up sorry
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How can i use c++ for gzdoom? i saw it on slade
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Does anybody have wiki links for LUA and C++ gzdoom?