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DoomedSpartan

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Everything posted by DoomedSpartan

  1. DoomedSpartan

    Rare unused monster in Doom 3 files.

    That someone is me my guy.For now it’s only coming for BFG Edition but I will release a resource pack for it.Expect to find it on the Lost Mission in hell
  2. DoomedSpartan

    Brutal Doom 3 BFG Edition

    If you want more info check out more of the articles.Big question should zombies respawn? or just demons only Cuzz the only respawning demons are imp variants,vulgars and maggots
  3. DoomedSpartan

    Brutal Doom 3 BFG Edition

    It’s more of a modpack since a lot of things are ported over from original Doom 3.But it’s still worth checking out 2 maps are adde to Normal and Roe campaign and the Lost Mission is going to get a big map expansion.Also inhell campaign is there
  4. DoomedSpartan

    Brutal Doom 3 BFG Edition

    Yes all of those it has it’s custom maps,new demons,new bosses it’s worth buying,I’m still looking at the gameplay changes so far Gunplay is slightly different demons can respawn,existing bosses have bean tweaked and made harder RoE bosses.However it’s still needs more gameplay changes more on the Gunplay like iron sights.Im not looking for alt fire modes do to the BFG and Idtech 5 limitations.But yeah it’s worth checking out.New maps are really dark,some are just pitch black dark,shoulder lamp has a purpose now.I don’t know about the games overall lighting.
  5. DoomedSpartan

    List of things removed in DOOM 3 (2019)

    Textures?They updated textures but not the lighting or shadows that sucks.My only problem with the BFG was that it was too bright which made the shoulderlamp useless
  6. Wasn’t Doom 64 made in the idtech 1 engine? I wonder why the re release was made in the key engine???
  7. Will this be available for Doom 64 ex???
  8. DoomedSpartan

    Doom 3: Phobos

    Yo any release date on episode 2 ???
  9. DoomedSpartan

    List of things removed in DOOM 3 (2019)

    Wtff are those extra 4GB for???That makes zero sense to me what the hell did they add that requires 4GB more
  10. DoomedSpartan

    List of things removed in DOOM 3 (2019)

    Have they made any good changes???like the lighting.Thats the only reason I don’t like the BFG it’s too bright.The shoulder lamp has no purpose if the game is too bright
  11. DoomedSpartan

    Doom 64's New Release & GZDoom

    Guys check this out:https://steamcommunity.com/app/1148590/discussions/0/1870623253804069634/ Guesss modding will should go to Doom 64 ex instead😢.Unless Gzdoom can get a drastic update that will support this re-release
  12. DoomedSpartan

    Recommended DOOM 3 mods and custom maps?

    Already did Revility is helping me solve some compatibility issues with the map.Im specifically molding the BFG edition
  13. DoomedSpartan

    Recommended DOOM 3 mods and custom maps?

    Guys is there a helmet mod that lets you were the helmet the mariners where at the intro of Ressurection of Evil???
  14. DoomedSpartan

    Recommended DOOM 3 mods and custom maps?

    Guys I’m working on a map pack for the BFG edition it features the Icon of Sin,Spidermastermind and other bosses.Also new enemies(barons of hell,pain elemental arachnotron,I’m thinking of adding the cut demon that’s in the files)and weapon improvements.The Lost Mission will be extended with new maps that will feature the new bosses.Some bosses have been improved(Hell hunters are more dangerous).I also looking to make The lighting Darker since you actually have a shoulder lamp
  15. Ofcourse people want to see them.These demons got cut for storage and it’s an homage to what doom 64 could’ve been at it’s full potential. Will there be more nightmare variant demons?(like the nightmare specter from PSXDoom) Will there be new weapons? Will it be compatible with the re release port?
  16. DoomedSpartan

    Icon of sin in the BFG edition

    Yep I got the Icon of Sin map working on The BFG edition.This is part of a map pack expansion I’m working for The lost mission.I also have a Spidermastermind map workin too..However the Icon still needs some tweaks(mainly projectile attacks)to be made compatible with the BFG edition.
  17. DoomedSpartan

    Icon of sin in the BFG edition

    Yes sir it’s from PD3 I got it working on the BFG edition.However attacks still need tweaks
  18. So what’s the progress so far?Whats left to be completed ? Sorry I’m just so excited
  19. Guys those the new Doom 64 work on gzdoom?This mod would be fantastic for that re release
  20. I honestly think that would be a flamethrower or a laser gun lol Brutal Doom 64
  21. Hell yeah good to see this is still going
  22. DoomedSpartan

    Doom 64's New Release & GZDoom

    Bro I know it’s fan made just Saying Mark should use that instead of that enemy from blood with the shoulder mounted rocket launchers.I can say there’s a strong chance the revenant could’ve looked like that if implemented.Also in the Classic Doom games I haven’t heard of a demon getting cut.
  23. DoomedSpartan

    Doom 64's New Release & GZDoom

    Nightmare specters from DoomPsx were also gonna be introduced but they got cut.
  24. DoomedSpartan

    Doom 64's New Release & GZDoom

    Also there plans on adding a new enemy: the hellhound a sculpture was made for sprites but it got cut
  25. DoomedSpartan

    Doom 64's New Release & GZDoom

    Nothing really but a lot of features got cut during development for cartridge limitations.Like that red cyberdemon and the revenant.The revenant ai is in the game in the form of traps but no sprites or melee attacks
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