I started my first map about 2 weeks ago, and was hoping to learn a lot about DOOM Builder 2 along the way. The basic gist of my map was that I wanted the player to start in a "Dead Simple"-type arena, and then progressively progress into a base, to finally take a teleporter to the first arena and exit the level.
I have a question, regarding ceiling and floor texture alignment: when I was trying to make a teleporter, the texture wouldn't align correctly and I saw that I couldn't offset it.
Are you unable to correctly align floor textures? If so, how would you go about correctly setting up the texture? (you'l see what my problem is with the first teleporter, the texture isn't set correctly).
Hope you have fun, and thanks for the advice.