Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

linuxfree1

Members
  • Content count

    10
  • Joined

  • Last visited

About linuxfree1

  • Rank
    Warming Up

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. linuxfree1

    Texture editing help

    i have problem when spwan monster first time got delay leg how can load the texture to cache of my map?
  2. linuxfree1

    How can create a Script Health regen?

    thanks i wish now can write the health of monsters when hited may can use your idea with scriptEvent entity getAttacker() ? but in my doubt in entityDef can be write the params in runtime? example is "inv_name" "Hited! cb_demon health is monster_boss_cyber_demon_1.getHealth()" or any idea how can i write on the screen the message?
  3. linuxfree1

    CC0 Assets for IDTech 4

    very nice thanks a lot.
  4. linuxfree1

    How can create a Script Health regen?

    I just put the thread function inside main function on my map and #include script/my_file.script and worked now work only in my map like Arcade Doom 3 and your regen work like a mod i go put for you the credits friend =D .Very clean and nice your code help me a lot.
  5. linuxfree1

    How can create a Script Health regen?

    Nice I got your idea then change anythings and got condition when time 300 5 minutos and you dont kill all enemies on the map you loose then go to restart level of game. But this for work regen only in my map arcade mode game i need write a code inside map only? the function regen put inside map will work only inside map?
  6. linuxfree1

    How can create a Script Health regen?

    I try run your .pk4 but give error in doom_main.script in line of thread stradexRegenMain(); // Erro Unknown value stra Strange I just rename function stradexRegenMain(); for Main(); then work is normal that? after rename again and it worked i think is conflict C++ open change anything then save then work
  7. linuxfree1

    How can create a Script Health regen?

    thanks a lot i would create one map for play like ARCADE style example you need find points in map where go spawn enemies and you have a time for kill this enemies this i create but dont know how show in HUD gui when this map is loaded the time and if pass to gui WIN and gui loose for then go to restart gui Can you help me in this project? i can send you my map for you see like working
  8. linuxfree1

    How can create a Script Health regen?

    yes i dont find too :( the idea is increment player_health 5 by delta_time machine or delay time by script
  9. linuxfree1

    How can create a Script Health regen?

    I,m trying create a health regen script for player in doom 3 but can find reference to player entity with health and max heath to work with systime like sys.getTime()
  10. Hi everybody. I,m trying create a particle sparks with new color using the material textures/particles/spark3 and when i save file .prt in my folder particles inside base i create a fx file but cant get texture spark3 only a black squares the rest working fine.The error are in material? whats folder i need for particle work correctly? thanks
×