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About LoneAlpha2401
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lone2401.neocities.org
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Radio Free Gehenna: A Retro Community Project (Featuring Zero Fancy Presentation)
LoneAlpha2401 replied to AtticTelephone's topic in WAD Releases & Development
I'm not hopeful that this project will release, just going to release my map separately. -
PUSS XXXII: D-30 (Thirtieth Birthday Mapping!)
LoneAlpha2401 replied to Death Bear's topic in WAD Releases & Development
Map name: Voltaire Quarry Author: LoneAlpha2401 Music: E1M7 from dtwid midi pack by Mr. Freeze Episode: 2 Difficulty settings: all implemented Comments: a vanilla compatible speedmap, a tad on the easy side. didn't have much time for decoration or prettying it up. no deathmatch starts. Screenshots: EDIT: screenshots and bugfixes Download: (Google drive- v1.1) -
PUSS XXXII: D-30 (Thirtieth Birthday Mapping!)
LoneAlpha2401 replied to Death Bear's topic in WAD Releases & Development
Is it too late to claim a slot? If not I'll be making an E2 style lab/dungeon. -
I've also been trying Doom in vr and found the weapons to be rather unsatisfying, so I made this. There's some slight gameplay changes and some very hacky "motion controls" for punching. It's meant to be loaded alongside Voxel Doom. I've only tested it in GzdoomVR with the HTC vive, so I can't speak for how it works on other setups. vrvoxelguns.wad
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LoneAlpha2401 changed their profile photo
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[COMMUNITY PROJECT] (MUSICIANS NEEDED) Amalgoom, Combining Doom 1 and 2
LoneAlpha2401 replied to Johnny Cruelty's topic in WAD Releases & Development
Has anyone claimed E3M4+MAP23? If not then I'll take it. EDIT: I checked the OP again, looks like the project is full. -
Box Doom - Community Project [Slots Filled]
LoneAlpha2401 replied to randomsounds01's topic in WAD Releases & Development
@randomsounds01 I'm not sure if you saw my submission -
@nocisum Alright, heres a somewhat quick edit. Makes me want to actually add stars to it now. Mountain- Castle-
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Possibly the coolest skybox I've made yet. Front- Back-
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Box Doom - Community Project [Slots Filled]
LoneAlpha2401 replied to randomsounds01's topic in WAD Releases & Development
Here's my submission, simply titled box. It doesn't matter what slot you put it in. 512x512, all difficulties implemented, uses OTEX. download: https://drive.google.com/file/d/10MkY02Lk9TFcSiwcZvkWgQObKJylJfDO/view?usp=drivesdk -
Box Doom - Community Project [Slots Filled]
LoneAlpha2401 replied to randomsounds01's topic in WAD Releases & Development
Just asking, but do we have to stay strictly within the room size or can we have things like lights and computers sticking out a bit? -
Box Doom - Community Project [Slots Filled]
LoneAlpha2401 replied to randomsounds01's topic in WAD Releases & Development
I'll claim a box, not really care which one. -
Tom's Halls: A Doom Alpha Community Project (MAPPERS AND MUSICIANS WANTED!)
LoneAlpha2401 replied to Faceman2000's topic in WAD Releases & Development
I'm thinking that I should update my map (0.5 E1M11) to be harder. What do you think @Faceman2000 ? -
What Chocolate is Best Chocolate?
LoneAlpha2401 replied to leejacksonaudio's topic in Everything Else
It's this and you can't convince me otherwise. -
Tom's Halls: A Doom Alpha Community Project (MAPPERS AND MUSICIANS WANTED!)
LoneAlpha2401 replied to Faceman2000's topic in WAD Releases & Development
sorry about the spam, but version 3 is here with some bugfixes and deathmatch starts/items https://drive.google.com/file/d/10Ftc3wDOfRxYijM0i_ySBix9-RKvnw3F/view?usp=drivesdk -
Tom's Halls: A Doom Alpha Community Project (MAPPERS AND MUSICIANS WANTED!)
LoneAlpha2401 replied to Faceman2000's topic in WAD Releases & Development
version 2 of Supply Depot, now with more health, more ammo, and less shotgunners https://drive.google.com/file/d/1-uXxJ1F0KM0fRcGeW0EOXSgHs8CLFsVC/view?usp=drivesdk @Faceman2000 it's up to you to pick which version you want to include EDIT: try this one and let me know which one you prefer @ludicrous_peridot EDIT 2: don't bother with this version, there's a newer one a few posts down