Thanks for the in-depth review, Jadwick! I truly appreciate it.
I've revised the map with some of your advice.
Those were some of the first rooms I made, I've added some details and it looks much nicer now.
I've HEAVILY reduced the amount of health and ammo, guess I just got carried away and forgot that zombies drop ammo. I've also increased the distance between the crushers.
My intention was for the player to explore a bit before fighting the mancubi. I put a few extra launchers in the techbase section, i only had 1 previously.
Was unsure if that would be confusing or not, guess it was. I've removed the key trims from the switches in question, as well as redesigned the room with the shootable switch.
Something I neglected to mention in the initial post is how the rifle works, its slightly faster than the pistol and fires with perfect accuracy.
Glad to hear you liked my wad!