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Everything posted by dmnwizard

  1. In my opinion, this would not be a competition against machines, because they would not be competing with humans in the task of making maps (except in a hypothetical scenario in which a competition was opened and human participants are in such a competition with the same goal of creating a map that meets the competition's parameters and then sent for the referees or the community, for voting). This would therefore be a new way of art in Doom. And I also believe that it would be much more fun if the AI that created a wad explained, in the description of its work, what it would like to provide to the player; for example, The AI explain why it made a curve with a certain shape, or why it chose certain colors, songs, textures, to provide the player with different challenges and sensations, feelings, throughout their gameplay. In other words, that the AI explained, in the description of the wad, what it took into account when deciding the concept of beautiful, what would provide aesthetic pleasure in it work.
  2. I would like to play AI-made wads. In my opinion, this could be a new category of Doom content, curation of AI-made wads. And I also appreciate the idea of an AI creating for me wads based on what I like to see on a map, what to face in terms of challenges, antagonists, protagonists, plots, etc.
  3. dmnwizard

    [old wip thread] Alienated

    It looks very cool! I can't wait to play this WAD! Congrats!
  4. dmnwizard

    Post your Doom video! [but don't quote video]

    I started a playlist in which I explore the Empire series. Here is the gameplay of empire1.wad:
  5. dmnwizard

    The Slaughter Spectrum - RC1 Release

    First of all, I would say I am not a professional in the area. I'm just an ordinary player, so my opinion is purely based on the experience of gameplay, without technical aspects. I loved the colors, the soundtrack and the difficulty (I played this in Ultraviolence). Congratulations, it's going great!