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Everything posted by Schneelocke

  1. Schneelocke

    The /newstuff Chronicles #401

    Wrong. If you look at the included textfile, you'll find that it says: So while the uploader may not have had the explicit *approval* of the authors, *permission* was given long ago already. </nitpick>
  2. Schneelocke

    The /newstuff Chronicles #386

    There is a reason that the /idgames archive is called an "archive". It's not supposed to be a repository of good maps, or a repository of recent maps; it's supposed to be a reposity of all maps (and other related material). I, for one, am glad that somebody's going to the trouble of completing the archive by uploading old WADs that have been missing so far. I remember playing maps in 1994 myself that I've not seen again and that seem to be missing from the archive; in at least one case, I hope the map will turn up again some day, too. I don't mind you hating these maps, but please don't moan about the fact that they get uploaded at all. If worst comes to worst and you really find them unplayably bad, you're not being forced to play or review them.
  3. Schneelocke

    The /newstuff Chronicles #384

    Concerning Resurrection of DOOM2: There is. Or, rather, there are; there's a whole bunch of minibosses, and then a final boss. "Level 1/10" refers to the fact that this is an Invasion map. There's ten waves you have to fight. ;)
  4. Schneelocke

    Scythe 2 Completed

    Sweet! Hope there's going to be more speedruns for the last maps now to round out the existing collection. :)
  5. Schneelocke

    NewDoom Community Project 2 Released

    Neat! I'm really enjoying it so far, and I haven't encountered those problems with map02, either. That being said, there is a brown paper bag bug in map31 - the exit line for the super-secret level is set as Impassable. Other than that, I'm really enjoying it so far, though - this'll be a serious Cacoward contender. :)
  6. Schneelocke

    The /newstuff Chronicles #339

    "Da Will" has some type 11 slime (damage player and end level if health <= 10%) in map 2... could probably be (ab)used by speedrunners. :)
  7. Schneelocke

    The /newstuff Chronicles #336

  8. Schneelocke

    Doom 2 is 99 cents

  9. Schneelocke

    The darkened fate of Karthik

    There was a vulnerability in the tracker software, and some clown apparently googled for vulnerable trackers as soon as it was announced and wiped them clean. :P I pondered setting it up again, but I was less than happy with the way the project handled the disclosure, as well as the tracker's code quality and lack of basic precautions (for example, you just don't interpolate things into SQL statements, ever - you use placeholders and then bind parameters to those), so I would've had to look for a new tracker, and most of them unfortunately seem to require some sort of shell access (e.g. to compile C++ programs), which my hosting package doesn't include. So given that, and given that there doesn't seem to be any need for it right now, I haven't brought it back yet, although I certainly could if someone wanted me to.
  10. Schneelocke

    The darkened fate of Karthik

  11. Schneelocke

    Deus Vult II: First Edition Released

    Woohoo! :) *downloads*
  12. Schneelocke

    The Aspects of Doom

    Try doing that in rural Alabama and see if there really won't be any repercussions. :)
  13. Schneelocke

    HardQore Release

    That seems to be Hardqore (or HardQore), not Harqore. :) Pity they didn't also integrate the stories of B.J. Blazkowicz as well as his grandson Billy Blaze and his (Billy's) arch-nemesis Mortimer McMire, though. ;)
  14. Schneelocke

    Hell Revealed demos [-complevel 2]

    Wow. :) Has there ever been a demo featuring a quad archie jump before?
  15. Schneelocke

    Doom Hires texture Pack DHTP-20071111 released

    Goodness gracious. Oh, my paws and whiskers. It's just beyond the pale... it's ... oh, my heavens... say, is it a bit stuffy in here? I think I'm going to... could I have a glass of... oh, dear *thud* (EDIT: Needless to say - I hope -, I actually like the texture pack, unlike various Sesame Street-inspired naysayers.)
  16. Schneelocke

    Where can I find the following UV max demos?

    Ah, yes, thanks! Seems like sytes.net expired and was sucked up by some s(p|c)ammer instead. :P I fixed both of Drew's demo's links by uploading the demos locally, now, though (and also fixed some other links in the process, although there may still be some that won't work - I haven't checked them all).
  17. Schneelocke

    Where can I find the following UV max demos?

    Yeah, and I just realised that I missed one - Alvis's last demo (s201n025) wasn't included. *earsplays* Fixed now, though!
  18. Schneelocke

    Rocket/Plasma/BFG Jumping demos

    Ah, that works, thanks. :) (And shame on ZDaemon for neither being able to play nor even recognise its own demos from the command line...)
  19. Schneelocke

    Rocket/Plasma/BFG Jumping demos

    I just get a "Cannot play non-ZDaemon demos. (They would go out of sync badly.)" message when trying to view these.
  20. Schneelocke

    Advance Frame?

    Any WIPs, by any chance? ;)
  21. Everything including DV MAP05? ;) But seriously, yeah, I agree - that was a blast to watch (often quite literally). :) Great job (same for the other DV demos, too, BTW)!
  22. It desynced for me under 2.3.1 as well, but (the version that was used for recording) works fine, so I'd recommend going with that.
  23. Schneelocke

    Hell Revealed demos [-complevel 2]

    I'd say it ultimately depends on whether you personally are happy with it or not. If yes, don't rerecord just because what others might think; if not, scrap what you've got and redo it until you yourself are happy with it. My own opinion would be that looks are definitely second to speed in TAS movies; if something looks shaky or otherwise non-smooth and if it's obvious that it's a TAS movie, then that's fine as long as it's faster that way. Well, at least if you're going purely for speed: if you're trying to do what might be called a playaround rather than a timeattack where you try to demonstrate superhuman skills, reflexes and aim, perfect luck etc. in a demo that arguably *could* have been done by a regular non-TASing player (in theory!), then that's a different story. But still, I'd say what matters is what you think and whether you're happy with things the way they are or not.
  24. Schneelocke

    Hell Revealed demos [-complevel 2]

    <s>Can someone who managed to grab these mirror them? Thanks.</s> EDIT: Nevermind, it's working now.