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JackalRelated

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  1. JackalRelated

    Chemical Facility - (My first map/.WAD)

    Just made some quick edits mostly addressing problems mentioned above - now Chemical Facility Ver 1.1. You can find the link in the topic post (it's been updated).
  2. JackalRelated

    Chemical Facility - (My first map/.WAD)

    @LowGcifer @joepallai @xvertigox @Simomarchi @Valgilton Thank you all for playing and all the kind words and feedback! I'll probably make some slight tweaks to what you all mentioned. But thank you again for all the feedback! Nice to know I'm on the right track to good mapmaking.
  3. JackalRelated

    Chemical Facility - (My first map/.WAD)

    Oh my god, I totally forgot about that. Thanks for telling me! Also, it's good to know that my monster placement isn't absolutely terrible. Thanks for playing, and I'll probably be making more maps in no time.
  4. Updated to Ver 1.1 Well, I recently completed my very first level using Doom Builder 2. It's somewhat small (takes about 2:00 to complete on UV), but it was designed small to be closer to a basic E1M1 or MAP01-style opening level for an episode. I'm also fairly new to monster/weapon/item placement so I apologize in advance if it's too easy/unfair. I'm going to be working more on getting proper monster placement in the future. Anyways, here's the map's "specs": And here's some screens (taken on HMP): And of course, the link can be found here: http://bit.ly/JR-01-03_WAD (and if that ever fails to work, another two below) (changelog for those interested)
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