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Daerik

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About Daerik

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    honk

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  1. Daerik

    YUM.wad [MBF21]

    This is certified good shit brother.
  2. Daerik

    Speedrunning

    Peripherals/Hardware do not matter at all until you're trying to go from being the top .2% to the top .1%, until you're at that level they're not likely to have any impact on your ability to play, and you'll be infinitely better served by spending time actually improving your fundamentals as a player. Proper movement and decision making (which both strictly reside in the mental space) are what allow you to actually conquer difficult scenarios, not a mouse that lets you aim marginally better, not a keyboard that feels slightly more premium. I'd also actively advise against playing entirely saveless, as there's very little to be gained by repeating segments of a map over and over from an improvement perspective. Most people will be better served by only repeating difficult parts of a level and tearing down what's not working and fixing it directly. Repeating entire levels is just going through repetitive already solved encounters which leads to tedium which leads to playing lazily which leads to building and reinforcing bad habits.
  3. I think it's fine to leave it as is. It's an interesting concession to have to route the invuln for the death exit instead of using it to save time in a fight, or trivialize a difficult one, and a carry over bfg can be absurdly powerful for shaving time off levels. Movie demos also aren't really that hyper optimized, there's always going to be tradeoffs in doing slower strategies that are more consistent, and it's cool to be able to control how much risk you're able to handle. also surprised you guys didn't bother to look if it was possible after "I'm sure you can find a way around it if you can't live without your stuff" :^)
  4. Daerik

    Beat .00/:00 Demos Month

    Sunlust Map05 UV-Max in 2:29 - sl05m229.zip
  5. Daerik

    dsda-doom endoom support [split]

    It's amusing that it's mostly non-speedrunners shitting on the direction dsda-doom goes in constantly. The port was started to improve things for speedrunners, why should widespread adoption force Kraflab shift that goal? More importantly what's stopping you from forking it and fixing it yourself? What makes you think your opinion matters on a port that wasn't designed for you? It's ridiculously entitled to expect someone's free work to bow to the whims of random people.
  6. Daerik

    D5DA2 Final release/pending IDGAMES

    I made this 🙂
  7. Daerik

    Question about infighting.

    https://doomwiki.org/wiki/PrBoom#Compatibility_modes_and_settings
  8. Daerik

    Question about infighting.

    Actually, MBF which may be what they're playing on attempted to fix infighting by; Making monsters, when woken up, act like the player has shot them, requiring them to take enough steps to reset their targeting. Even if infighting another monster, will randomly forget their target and go back to focusing the player. @Shikamaze Make sure you're passing a -complevel parameter, appropriate for the mapset you're playing on.
  9. Daerik

    Hard mods

    Sunder is 100% tedious in a lot of places.
  10. Daerik

    DOOM II demos [-complevel 2]

    Map04 UV-Speed in 25.80 - lv04-025.zip
  11. Frog D2All UV-Speed in 8:53 - frogall-853.zip yt: https://www.youtube.com/watch?v=krxiGux-5r0
  12. Map01 UV-Max (secret exit) in 9:58 - phub01m958.zip edit: wheres my t-shirt meowgi
  13. Daerik

    Scythe demos [-complevel 2]

    Map30 UV-Max in 9:59 - sc30m959.zip yt: https://www.youtube.com/watch?v=FA7_02AKyF0
  14. Daerik

    The DWIronman League dies to: H2H-XMas

    Cat 1, Survived in 2:23:49 - daerik_ironman_december.zip
  15. I helped him with the zero press too
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