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wildweasel

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Posts posted by wildweasel


  1. hex11 said:

    Windows 3 works in dosbox. I installed it just for the hell of it, and also to play some Win16 games (like Castle of the Winds). I also went looking for that Space Cadet pinball game, since there's supposed to be a Win16 version, but I didn't find it.

    What you're looking for is probably the commercial version, Full Tilt! Pinball by Cinematronics and Maxis. IIRC, that should install on a 16-bit Windows.


  2. boris said:

    Is it made of wood or real this time?

    Anyway, too bad the cooling systems of all manufacturers will probably suck ass as always.

    Well, I wouldn't be so sure; Nvidia have said that they're supposed to come standard with "vapor chamber cooling," which...admittedly I don't know enough about to really say for sure, but the fact that they're at least mentioning it probably means they've paid more attention to the heat problem than they did back in the 7000-series.


  3. Avoozl said:

    Well I thought it was certainly better than that god awful Wolfenstein 2009, but compared to Return to Castle Wolfenstein I feel it still fell short by quite a bit.

    Wow...for some reason I don't agree with any of this. Wolf'09 was probably my favorite shooter that year, and The New Order was just really damn good in general. I think I only really got held up on a couple of specific scenes, usually with the heavily-armored troops.


  4. Maes said:

    Well, take a look at this then:

    https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRJqJV0e-EnddbtSzq059qRECwVCIedeUd5mdkYubGTMARTSu-3Iw

    http://www.hardcoregaming101.net/wolfenstein/wolfenstein3d-11.png

    How is this any better? I may be biased because I played Doom first, then Wolf3D, but I simply never "got" why the weapons looked like crap, when, since they were basically overlays, they could have been drawn without the same restrictions that applied to the other sprites. OK, Wolf3D may have gotten away with it because of the novelty factor of the entire game, and because the weapon "animations" weren't all that elaborate. But can you imagine Doom's shotgun cycling animation with Wolf3D-ish detail? Ugh...

    Edit: now that I think about it, Wolf3D's weapons may have been designed to look their "best" at the smallest possible view window size, so we spoiled max/full-screeners just saw enlarged versions of them.

    The thing about Wolf3D's weapon sprites is that they're stored in the same data space (and format) as every other sprite and wall texture in the game, which limits them to 64x64 pixels. There are really only two screen sizes that display the graphics "properly" (one at native resolution, one at 2x native). It's just that the screen size can also go a notch or two lower - and several notches higher - than either of those.


  5. One thing has always bothered me about id Tech 4 games - Doom 3, Quake 4, and Prey specifically; Wolfenstein doesn't seem to have this problem - and that's the way rapid-fire weapons sound. Under sustained fire, the machine gun, chaingun, and plasma rifle all sound as if they're "missing" their firing sounds every few shots. Other things suffer from this, too, like footstep noises. I suspect it's a problem with the sound buffer size and response times, but I can't find any console variables to set to fix it. Does anybody know anything about that?


  6. Doominator2 said:

    Question to the American posters, is Cherry coke more common in the states? Its very rare in Canada to even find cherry soda, let alone cherry coke.

    It really depends on the area; I don't see Cherry Coke just on the shelves anymore, but I keep finding it in soda fountains at fast food restaurants.


  7. Deadrawkstar said:

    Don't mean to resurrect this, but couldn't he have played on an older version of Zdoom too?

    Well, from the sound of it, he's trying to play it on a Raspberry Pi, which wouldn't have access to an old enough version of ZDoom, since the ZDoom codebase has only recently been able to be compiled for the Pi's ARM processor. (Plus the fact that the Pi didn't even exist at the time Darkest Hour was created. =P)


  8. If you'd rather not install Windows drivers, GZDoom itself also supports FluidSynth and WildMIDI, and all you'll need to do is download a couple of files and configure the INI file to make them work.

    [edit] It appears, though, that WildMIDI requires GUS patches to work, not a soundfont, so FluidSynth may be the option you'll want...again, if you don't feel like installing a Windows driver (personally I'd do that instead, since it's more of a catch-all).


  9. I like the example of the SSG at the top of the thread, but yes, overdoing it may have a negative effect on the overall look of the game. So maybe just some tasteful colored trimming, leaving essential parts like barrels alone, but color-trimming parts like frames, grips, etc. In the SSG's case, how about reversing the color scheme in use? Leave the barrels in the silvery-grey color, but turn the parts that are currently silver into that orange color.


  10. I'd argue the series' actual turning point was the episode with Frank Grimes. That episode is just so mean-spirited in general it actually irritates me to see it.

    That isn't to say that nothing after that episode is worth watching, though; there are some genuinely good episodes in the years afterwards, but the success rate really started dropping off, IMO.


  11. 7 on my desktop, 8.1 on my laptop (but only because friggin' Samsung doesn't seem to offer drivers for anything earlier). So far, have not seen much reason to upgrade to 10.

    The laptop once ran Linux Mint, but I was running into infuriating problems getting certain desirable Windows applications to work through WINE (i.e. games), in addition to wireless network support being spotty at best (not wanting to connect to my college WLAN half the time, and being a stubborn S.O.B. in regards to file sharing with Windows machines at all other times). Wound up deciding that the only reason I ever really liked Linux was its command line, and stuck Win8.1 back on it.

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