Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Kebab_Hill12

Members
  • Content count

    152
  • Joined

  • Last visited

Everything posted by Kebab_Hill12

  1. Although your answer is probably "why not source ports there lots of bot mods out here" actually i'm not here to question if there are bot mods for vanilla doom so that i can play it actually, no my question is there any vanilla doom bot mods that probably existed around 20 years ago or probably today.
  2. Kebab_Hill12

    Does the vanilla DOOM have bot mods?

    apparently coop bots from vanilla is impossible but the deathmatch is.
  3. It's been 2 years since i made SUCKA.WAD, one of the first post and the first wad i've ever made i decided to recreate it because the map01 was bad and the map in my expectation was good. Note: the wad was published to see how great my map editing skill is and don't worry that map01 will be stayed after the final ver. SUCKA.rar
  4. Kebab_Hill12

    Does the vanilla DOOM have bot mods?

    Ok so is there any bots for the coop ones?
  5. Well yea i've lost my interest at GTA back in 2019 and decided to go with DOOM but until late 2019 i've lost the interest of DOOM.
  6. I never played the other games but i remember winning doom 2 at 1 day
  7. Kebab_Hill12

    Do you ever think of dying?

    Oh boy it was 6 years ago, i don't think one of that already. And i'm not scared of death, i'm scared of dimentia
  8. "Why i hate source ports" is one of my embarrasing post i ever did but actually it was suppost to make sense of why i hate source ports

     

    i forgot to actually tell that everytime i'm searching for the problem of the game (that is only from vanilla) a lot of people will answer is try the source ports. 

     

    So of course to my anger i made the post about it.

  9. Kebab_Hill12

    which are better? Doom 64 or Classic Doom sounds?

    I think i choose Classic because why would you not love that SSG sounds
  10. Kebab_Hill12

    Post your Doom video! [but don't quote video]

    One of my videos of DOOM BUGS from 1.2 based from ZEDEK
  11. Kebab_Hill12

    Sigil?

    Actually no Sigil isn't canon to the Ultimate DOOM
  12. This is the standalone version for the Marine DOOM The features are: 1. Recreated the TITLEPIC.LMP and the others 2. Removed the Difficulty 3. Recreated the Textures (to prevent WAREZ) 4. Removed KILLS, SECRETS, AND ITEMS 5. Removed the EXIT LEVEL 6. No need a the SUPER2.DEH to load 7. All of the original textures from Marine DOOM is in the iWAD! 8. Fixing the M249 view Want the video of my gameplay to the recreation? here: Q: WHY? A: Cause many people didn't even liked Marine DOOM i was thinking to recreate those textures. Q: How can i report a bug or a missing texture at this recreation? A: You can report the bug at this Forum or on My Account. Screenshots now revealed! Download: Not Finished yet! MAY 26 2021 Hello! i haven't posted anything for a month well it's because i need to upgrade my hardware on my PC i'm using. And i have this project pending i'm creating a website for this now :). AUG 25 2021 Well... i couldn't finish the project after all because after i upgraded my GPU my New PSU exploded! and i can't boot it now but everything is okay except for the PSU, i have to change the power supply so that it would work again but today it needs more upgrade actually and no i'm not going to change my motherboard or what it's just a small upgrade.
  13. Kebab_Hill12

    Anyway to load GZDOOM fast?

    I know how important i already said i know what GZDOOM.PK3 do. Also it runs on 30FPS i may leave it like since that's how DOOM was meant to be Played The real reason why i use GZDOOM was because it has a lot of feature than LZDoom also thanks for the GLESZDoom
  14. So anyways before you complain and say i complained that my Low-End PC can't run GZDOOM and say now this crap?! Well it turned out that my card is ATI Radeon HD 3650 not ATI Radeon HD 3600 Series And it supports OpenGL 3.3 which fits the requirements of GZDOOM It's not my fault either it's the AMD or something like that cause when using DXDIAG it says ATI Radeon HD 3600 Series and the reason why i discussed about it this and the 30FPS Alright back to my question IS there any really way to load GZDOOM fast?
  15. Kebab_Hill12

    Anyway to load GZDOOM fast?

    no it's not a different port
  16. Kebab_Hill12

    Anyway to load GZDOOM fast?

    Probably my Ram too i only have 4GB ram while the laptop has a 8gb Ram it runs the GZDOOM faster. Yep the Standalone Marine DOOM Development i'm doing it has a DEH and also a PWAD
  17. Kebab_Hill12

    Anyway to load GZDOOM fast?

    Oh so it depends on the WAD or PK3. Vulkan sounds like my PC will explode but i will try it later. Probably the GZDOOM.PK3 was the reason i know it's an important file for GZDOOM. Oh ok.
  18. Kebab_Hill12

    Anyway to load GZDOOM fast?

    Oh looks like the DOOM renderer is gonna work better try it later
  19. Kebab_Hill12

    Anyway to load GZDOOM fast?

    Yep the loading after clicking the GZDOOM.EXE I have an SSD so why would it be slo- oh wait i forgot that my SSD has 4-5 GB left but it's not the drive here before my SSD has a space of 20-10 GB and it's still does that
  20. Kebab_Hill12

    Help!

    i was doing that "Marine DOOM" work which what i will do is turn standalone at this mod/game but i was doing ejecting those textures from doom 2 to make the "DOMARP.WAD" work without that "DOOM2.WAD" but all of the WALL Textures are not there i didn't find anything it's not my wad's problem DOOM Builder shows it's not missing pls tell me guys why it's missing here's the image
  21. Kebab_Hill12

    Help!

    Well that's what i'm doing to it too reskinning those textures What missing? the maps from the Marine Doom? Or are you thinking after the development of my IWAD it have something missing actually if that happens you should report it to me that's it. EDIT: a recreation of the LAUNA0.lmp
  22. Kebab_Hill12

    Help!

    Well thanks that worked! Yea i know when i was searching the MARINE1.WAD i found out those sprite that are useless to the mod i know it's a PWAD Don't worry i have to reskin every textures it has. And this is gonna be a looooong development to me.
  23. Kebab_Hill12

    Help!

    Yep i'm gonna solve the issue. Well it was that DOOM2.WAD i'm talking about i know if i finish this project it will have that MARINE1.WAD with that DOOM2.WAD that i'm making. oh yea don't forget that this is the error
  24. Kebab_Hill12

    Help!

    Alright alright if that happens maybe i just switch off to the other doom editors or solve this error ok? I know but the wad that i'm making is now an IWAD. I know but i didn't like my WAD to exactly need to load it with a DOOM2.WAD
×