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Everything posted by Kebab_Hill12
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Although your answer is probably "why not source ports there lots of bot mods out here" actually i'm not here to question if there are bot mods for vanilla doom so that i can play it actually, no my question is there any vanilla doom bot mods that probably existed around 20 years ago or probably today.
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Does the vanilla DOOM have bot mods?
Kebab_Hill12 replied to Kebab_Hill12's topic in Doom General Discussion
apparently coop bots from vanilla is impossible but the deathmatch is. -
It's been 2 years since i made SUCKA.WAD, one of the first post and the first wad i've ever made i decided to recreate it because the map01 was bad and the map in my expectation was good. Note: the wad was published to see how great my map editing skill is and don't worry that map01 will be stayed after the final ver. SUCKA.rar
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Does the vanilla DOOM have bot mods?
Kebab_Hill12 replied to Kebab_Hill12's topic in Doom General Discussion
Ok so is there any bots for the coop ones? -
How long do you think Doom will survive untill it's "death"
Kebab_Hill12 replied to Gore's topic in Doom General Discussion
Doom will never die! -
Has Doom made you lose interest in any other videogames you were playing?
Kebab_Hill12 replied to drjpeg's topic in Doom General Discussion
Well yea i've lost my interest at GTA back in 2019 and decided to go with DOOM but until late 2019 i've lost the interest of DOOM. -
WHAT WAS YOUR FIRST TOTAL SCORE IN A DOOM GAME?
Kebab_Hill12 replied to Vulkar 04's topic in Doom General Discussion
I never played the other games but i remember winning doom 2 at 1 day -
Oh boy it was 6 years ago, i don't think one of that already. And i'm not scared of death, i'm scared of dimentia
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"Why i hate source ports" is one of my embarrasing post i ever did but actually it was suppost to make sense of why i hate source ports
i forgot to actually tell that everytime i'm searching for the problem of the game (that is only from vanilla) a lot of people will answer is try the source ports.
So of course to my anger i made the post about it.
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which are better? Doom 64 or Classic Doom sounds?
Kebab_Hill12 replied to SLOTH MARINE (CB)'s topic in Doom General Discussion
I think i choose Classic because why would you not love that SSG sounds -
Post your Doom video! [but don't quote video]
Kebab_Hill12 replied to DuckReconMajor's topic in Doom General Discussion
One of my videos of DOOM BUGS from 1.2 based from ZEDEK -
Actually no Sigil isn't canon to the Ultimate DOOM
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This is the standalone version for the Marine DOOM The features are: 1. Recreated the TITLEPIC.LMP and the others 2. Removed the Difficulty 3. Recreated the Textures (to prevent WAREZ) 4. Removed KILLS, SECRETS, AND ITEMS 5. Removed the EXIT LEVEL 6. No need a the SUPER2.DEH to load 7. All of the original textures from Marine DOOM is in the iWAD! 8. Fixing the M249 view Want the video of my gameplay to the recreation? here: Q: WHY? A: Cause many people didn't even liked Marine DOOM i was thinking to recreate those textures. Q: How can i report a bug or a missing texture at this recreation? A: You can report the bug at this Forum or on My Account. Screenshots now revealed! Download: Not Finished yet! MAY 26 2021 Hello! i haven't posted anything for a month well it's because i need to upgrade my hardware on my PC i'm using. And i have this project pending i'm creating a website for this now :). AUG 25 2021 Well... i couldn't finish the project after all because after i upgraded my GPU my New PSU exploded! and i can't boot it now but everything is okay except for the PSU, i have to change the power supply so that it would work again but today it needs more upgrade actually and no i'm not going to change my motherboard or what it's just a small upgrade.
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I know how important i already said i know what GZDOOM.PK3 do. Also it runs on 30FPS i may leave it like since that's how DOOM was meant to be Played The real reason why i use GZDOOM was because it has a lot of feature than LZDoom also thanks for the GLESZDoom
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So anyways before you complain and say i complained that my Low-End PC can't run GZDOOM and say now this crap?! Well it turned out that my card is ATI Radeon HD 3650 not ATI Radeon HD 3600 Series And it supports OpenGL 3.3 which fits the requirements of GZDOOM It's not my fault either it's the AMD or something like that cause when using DXDIAG it says ATI Radeon HD 3600 Series and the reason why i discussed about it this and the 30FPS Alright back to my question IS there any really way to load GZDOOM fast?
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no it's not a different port
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Probably my Ram too i only have 4GB ram while the laptop has a 8gb Ram it runs the GZDOOM faster. Yep the Standalone Marine DOOM Development i'm doing it has a DEH and also a PWAD
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Oh so it depends on the WAD or PK3. Vulkan sounds like my PC will explode but i will try it later. Probably the GZDOOM.PK3 was the reason i know it's an important file for GZDOOM. Oh ok.
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Oh looks like the DOOM renderer is gonna work better try it later
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Yep the loading after clicking the GZDOOM.EXE I have an SSD so why would it be slo- oh wait i forgot that my SSD has 4-5 GB left but it's not the drive here before my SSD has a space of 20-10 GB and it's still does that
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i was doing that "Marine DOOM" work which what i will do is turn standalone at this mod/game but i was doing ejecting those textures from doom 2 to make the "DOMARP.WAD" work without that "DOOM2.WAD" but all of the WALL Textures are not there i didn't find anything it's not my wad's problem DOOM Builder shows it's not missing pls tell me guys why it's missing here's the image
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Well that's what i'm doing to it too reskinning those textures What missing? the maps from the Marine Doom? Or are you thinking after the development of my IWAD it have something missing actually if that happens you should report it to me that's it. EDIT: a recreation of the LAUNA0.lmp
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Well thanks that worked! Yea i know when i was searching the MARINE1.WAD i found out those sprite that are useless to the mod i know it's a PWAD Don't worry i have to reskin every textures it has. And this is gonna be a looooong development to me.
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Yep i'm gonna solve the issue. Well it was that DOOM2.WAD i'm talking about i know if i finish this project it will have that MARINE1.WAD with that DOOM2.WAD that i'm making. oh yea don't forget that this is the error
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Alright alright if that happens maybe i just switch off to the other doom editors or solve this error ok? I know but the wad that i'm making is now an IWAD. I know but i didn't like my WAD to exactly need to load it with a DOOM2.WAD