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FreakZoneGames

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About FreakZoneGames

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  1. FreakZoneGames

    Doom 1-3 on the Switch?!

    Yeah, the online requirement has been gone for quite some time now.
  2. FreakZoneGames

    Doom 1 or 2?

    Aside from the Super Shotgun, for me DOOM 1 is superior in every way. Especially the levels.
  3. FreakZoneGames

    Quake single player lives on in DOOM (An observation)

    I guess it's kinda like a sort of Warhammer style space marine. Because all the other marines in the tech bases all have the same getup as you and stuff. But yeah, you're brandishing a bloody axe and a pump-action shotgun to begin with. I kinda think of maybe Chaos marines from Warhammer (Don't quote me on that, I know very little about Warhammer, I never played it, I just like some of the art).
  4. FreakZoneGames

    Doom 1-3 on the Switch?!

    Oh no no nonono, I hate when they put that in the games, the turning has gotta always be the same sensitivity for me. As for the people saying this wasn't a thing, it was present in the PS360 version and on the PS360 port of Wolfenstein as well (though Wolfenstein's default turn speed was so slow that it was really hard to play without holding the trigger to run at all times. If they were to add this back in I would certainly hope they made it optional.
  5. FreakZoneGames

    Doom 1-3 on the Switch?!

    A quick select would be nice actually, yeah. Cycling weapons is a drag. As for the lighting, turn your TV brightness up? It shouldn't be too dark to see, the lighting is correct now.
  6. FreakZoneGames

    Doom: Annihilation update

    Who do people keep mentioning Hardcore Henry? Hardcore Henry with Doom Slayer? Just play the friggin' game if you want that. Or watch somebody else playing if all the button pressing was bothering you so much.
  7. FreakZoneGames

    Doom: Annihilation update

    ^ Not that I disagree but let's not get into that. That's a sure fire way to derail a thread.
  8. FreakZoneGames

    Doom 1-3 on the Switch?!

    Yeah, I know. What I mean is, this isn't the first version of DOOM to use 'square pixels' and personally I like that as the 16:10 aspect ratio gives me a bigger picture to look at. Ideally I'd like to see it re-framed to widescreen while keeping the tall pixels of the original DOS version, like a lot of PC source ports do, but I prefer the 16:10 to having the game all thin in the middle of the screen at 4:3. That's just a personal preference and I understand that many prefer full letterboxing. Look further up the thread to see my explanation/justification. I can't check out any Doom 2 demos yet as I only have Doom 1 on my Switch, I bought all three on my PS4 but I can't get on my PS4 until later.
  9. FreakZoneGames

    Doom 1-3 on the Switch?!

    Yep, update is out. Can confirm: Music sounds better and is at full speed. It's a new soundfont, it's definitely Roland SC-55, which is ideal. I did a comparison and it sounds identical. Lighting is now perfect. All rooms are the correct brightness. Tested up to E1M3 for the room where the lights go out, it now blacks out as it should. Retains the DOS color palette; combined with the fixed lighting it means it really looks like it should in the hell levels now, with that 'effervescent' effect where the colours on textures change as they get further away. It's still 16:10 aspect ratio (1:1 pixels), not 4:3 (original DOS aspect ratio). IMO this is fine, your mileage may vary. Appears to still run at 35fps but perhaps frame pacing is a little better? I could be wrong. Currently testing on my Switch in handheld mode, I'll be able to tell this better when I can fire it up on the 4K TV later (where I'll be testing the PS4 version). Bethesda.net login no longer happens automatically, it appears as an option in the menu instead, so startup is much quicker as it goes immediately to the menu instead of trying to log in. There's now a 'News' option on the title menu. Selecting it currently tells you about the update. I expect this will be used for Slayers Club stuff. IMO this is now the best console port of DOOM as it fixes the issues it inherited from the PS360/D3BFG ports. It's still not on par with any of the fan-made PC source ports of course, but as of this patch it's the best console version we've had. The fact that the music is now SC-55 based is great as that's what Robert Prince composed the music with, so it's now exactly as the composer intended. The aspect ratio may bother you (I've explained further up in this thread why it doesn't bother me, it's not the first official version of DOOM to do it and I kinda like having more of my TV taken up), but other than that there are no disadvantages to this version compared to DOS, and it's now far superior to the port from last gen. Nice!
  10. FreakZoneGames

    Doom: Annihilation update

    He's not wrong. I don't defend my decision to download it but I have pre-ordered the Blu-Ray already.
  11. FreakZoneGames

    Doom: Annihilation update

    Yeah, I don't think it would be considered a spoiler to confirm that Joan Dark is Doomgirl in this movie. So if you don't like the idea of female Doomguy, then you won't like the movie. For the people I've seen worried not about gender as much as the fact that it's a 'little girl' (their words, not mine), well, she's a total badass in the film. Kicks a whole lot of ass. The butt-kicking is way above and beyond the 2005 film, regardless of budget. I really like what they did with her. The director has said several times that Doom is his all-time favourite game.
  12. FreakZoneGames

    Doom: Annihilation update

    “You’re gonna look awful silly with that knife stickin’ outta your ass”
  13. FreakZoneGames

    Doom: Annihilation update

    The theory that Hector Savage is really Doomguy for example. Incorrect. This movie has “Doomgirl”, complete with Doomguy’s backstory. It’s a gender swap of the character. She’s awesome though.
  14. FreakZoneGames

    What would be your ideal doom movie?

    James Wan directs. Sam Raimi produces. Add film grain, make it look like a drive-in flick. Grindhouse style. Use a ridiculous amount of blood, on the level of the Evil Dead remake. Needs to be corny and know it. Go full-on "Demons from hell" but own how stupid it is. Cacodemons! PRACTICAL cacodemons. Think of the beholder from Big Trouble in Little China. Junkie XL does the soundtrack. Get some metal songs in there. License some of the songs Robert Prince copied for the game. Adapt Doom 1993. 2016 wouldn't work as a film but there could be elements of it.
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