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About Remul

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  1. I know this awesome mod is a few years old, but what happened to that map anyway? I mean I've 100% the mod (version 1.4), and it was no where to been seen. Even warped to MAP 20 via the console. It's stilled called "Astral Temple" but the level is Gotcha from Doom 2.
  2. Remul


    "100% vanilla compatible and full of dehacked tricks! All under the limitations of the original Doom2.exe" So this won't work for any PWADs that were made for Ultimate Doom?
  3. So I did convert the PSX Doom TC Lost Levels. Mainly just the ones for Doom 1 & 2, since there was only a few levels missing from the original games. I did mix them in with the PSX Doom maps. The secret exit's from Against Thee Wickedly and Downtown are gone, since they lead to the Xbox exclusive maps but they weren't a thing at the time PSX Doom came out. I didn't include the No Rest for the Living episode for the same reason. Also now Spawning Vats exits to Tower of Babel, Limbo exits to Dis and Redemption Denied exits to the Icon of Sin. I know it probably wasn't worth the effort since that version of the Lost Levels were built for GZDoom and far from the true emulation of PSX engine powers, but I was bored and just wanted to see if I could actually do it. Though I will definitely play the Master Edition of the lost levels once it's released.
  4. Quick question. How did you lot figure out what maps had which default environment reverb effect? Was there like certain parts of the map that made it easy to figure out?
  5. I know it's a big task for me to do by myself but I am attempting to convert usual Lost Levels from GZDoom PSX TC into this Master Edition. Since there are some problems running the lost levels in the state they are now.
  6. You probably got asked this question already, but will the lost levels be included as well?
  7. Remul

    Playstation DOOM Reloaded - Gameplay + Screenshots

    Um. Is this still being worked on?
  8. How close is this to completion? I'm really eager to try this out on my PS1
  9. I just found out about this today. Needless to say, I'm impressed with what you lot have done. This is definitely the most authentic way to play PS1 Doom on GZDoom.