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E.M.

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Everything posted by E.M.

  1. Tenth Gear was recently uploaded to idgames, so here's the demo thread for it. Here are the demos I recorded. I spent the whole day speedrunning. I can't get enough of this wad. MAP02 UV Fast in 0:23.09 - tenthgear02f023.zip MAP02 UV Max in 0:19.83 - tenthgear02m019.zip MAP02 Nightmare in 0:07.40 - tenthgear02n007.zip MAP02 No Monsters in 0:04.77 - tenthgear02o004.zip MAP02 Pacifist in 0:15.34 - tenthgear02p015.zip MAP02 Stroller in 0:14.29 - tenthgear02str014.zip MAP06 UV Fast in 0:30.54 - tenthgear06f030.zip MAP06 UV Max in 0:34.51 - tenthgear06m034.zip MAP06 No Monsters in 0:05.71 - tenthgear06o005.zip MAP07 UV Fast in 0:38.26 - tenthgear07f038.zip MAP07 UV Max in 0:33.43 - tenthgear07m033.zip MAP07 No Monsters in 0:12.37 - tenthgear07o012.zip MAP08 UV Speed in 0:04.69 - tenthgear08-004.zip MAP08 UV Fast in 0:15.86 - tenthgear08f015.zip MAP08 UV Max in 0:12.60 - tenthgear08m012.zip MAP08 Nightmare in 0:04.66 - tenthgear08n004.zip MAP08 No Monsters in 0:02.97 - tenthgear08o002.zip MAP09 UV Max in 0:20.57 - tenthgear09m020.zip MAP09 No Monsters in 0:04.80 - tenthgear09o004.zip MAP09 UV Pacifist in 0:07.71 - tenthgear09p007.zip MAP12 UV Max in 0:34.20 - tenthgear12m034.zip MAP12 No Monsters in 0:09.17 - tenthgear12o009.zip MAP12 UV Pacifist in 0:12.71 - tenthgear12p012.zip MAP13 UV Max in 0:36.69 - tenthgear13m036.zip MAP13 No Monsters in 0:04.11 - tenthgear13o004.zip MAP13 UV Pacifist in 0:05.60 - tenthgear13p005.zip MAP16 UV Fast in 0:05.86 - tenthgear16f005.zip MAP16 UV Max in 0:05.29 - tenthgear16m005.zip MAP16 Nightmare in 0:05.20 - tenthgear16n005.zip MAP16 No Monsters in 0:01.69 - tenthgear16o001.zip MAP16 UV Pacifist in 0:02.14 - tenthgear16p002.zip
  2. I prefer to map in Boom or Doom format because UDMF is way too complex for me. Not only that, but some people either can't run GZDoom or choose not to use it, so I try to make my maps compatible with as many sourceports as possible.
  3. Tomoko a cute

    1. CherryMvffins

      CherryMvffins

      thanks i edited the nine inch nails shirt on her

  4. Map Name: Customer Service Hell Author: E.M. Music: "Five Iron" by cammybanana Sky: Default Format: Boom (-complevel 9) Difficulty Settings: Yes Build Time: A little under an hour Comments: The office has been overrun by angry demonic customers. Take care of them, would you? EM_1HOUR.zip
  5. Here's a big project I've been working on since February. I was going to post a build of this back at the end of May, but I kept changing things and adding more stuff. Eventually, I was all like, fuck it. I'll release what I have right now to the public and put in more stuff later. This wad is called GOTTAGOFAST. My goal with this project was to create a set of maps that one could UV MAX in a reasonable amount of time, hence the name. Scythe was my main source of influence, although I also got inspiration from other wads. Most maps can be UV MAX'd in less than 5 minutes, although the more slaughter-y maps will take longer. In terms of combat, I focused on making encounters that were both fun and challenging. I also challenged myself to make something that was vanilla compatible. Feel free to leave me feedback. (Plz no bully) The "Story": One day you're at home watching TV when you suddenly need to take a shit. You go to the bathroom to discover that you're out of toilet paper, so you decide to go to the store to get some. When you get to the store, you find out that it's crawling with demons. Looks like Hell has invaded. Again. You grab your pistol and go on yet another ridiculous adventure. Music Used: Level Descriptions: Technical Info: *IWAD: DOOM2 *Compatibility: Vanilla *Tested with: Chocolate Doom, Crispy Doom, GZDoom *Jumping is not allowed Download Link: https://www.doomworld.com/idgames/levels/doom2/megawads/ggfast01
  6. E.M.

    Valhalla project

    AESTHETIC
  7. Show armpits EDIT: Damn it, I was too slow.
  8. E.M.

    An "invisible sculpture" was sold at 18,300$

    The modern art scene is notorious for being a money laundering front, and this is just another example of that.
  9. E.M.

    The DWIronman League dies to: Firebox

    Category 1, died at 5:30. Everything was going fine until that dark computer room that killed me almost instantly. EM_IRONMAN_FIREBOX_CAT1.zip
  10. E.M.

    GOTTAGOFAST [Now on idgames!]

    I'm definitely gonna be using custom textures. Vanilla textures are fine and good, but now I'm at the point where I want more variety.
  11. E.M.

    GOTTAGOFAST [Now on idgames!]

    GOTTAGOFAST is now on idgames! https://www.doomworld.com/idgames/levels/doom2/megawads/ggfast01 Now I'm gonna work on the sequel, which I promise will be bigger, better, and harder.
  12. There are many more nonsensical English rules than that. Here's a video James Rolfe made.
  13. E.M.

    Where my Linux people at

    I began to seriously consider switching over to Linux shortly after Microsoft started forcing people to upgrade to Windows 10. That was back in October 2015, I believe. I figured out how to avoid the forced upgrade and keep using Windows 7, but the fact that Microsoft was forcing people to use a product they didn't want left a really bad taste in my mouth. I then learned that Windows 10 spies on you to a terrifying degree, which gave me even more of a reason to not use it. I tested out several Linux distros in virtual machines over the years and I've taken the greatest liking to Manjaro. I still use Windows 7, but I know that support for it has ended, so when the time finally comes for me to get a new computer, I'm switching to Linux in a heartbeat.
  14. E.M.

    Doomguy’s Face, Big HUD - Yay or nay?

    GZDoom is my main sourceport, but I made the status bar nice and big.
  15. I disagree with Dean of Doom's latest video. Hell Revealed 2 is actually one of my favorite wads. Sure, the quality is inconsistent because it was made by multiple mappers, there are plenty of dickish traps, and there are certain parts that are definitely a pain in the ass (that archvile jump secret in MAP04 is an obvious one), but the spectacularly brutal slaughterfests of maps like "The Path II", "Resistance Remains", and "Playground" make up for it. I also don't think it looks ugly. Not entirely, anyway. Certain maps, especially those by Jonas Feragen, feature some amazing vanilla-compatible detailing. Trust me, the first Hell Revealed is way grindier than the second.
  16. Sounds interesting. I think I'll make a map for this.
  17. E.M.

    Doomwiki down?

    I'm guessing it was down for maintenance?
  18. E.M.

    GOTTAGOFAST [Now on idgames!]

    Has anyone found any other game-breaking bugs or glitches? If not, I'll go ahead and upload this to idgames after one final round of playtesting to make sure everything works. By the way, I also made an ENDOOM using the ENDEDIT tool @jval made. It's just another one of those "teehee funny" things the wad is full of.
  19. When @Doomkid and co. released MID The Way Id Did, I said to myself, "I should make a WAD using those MIDIs." So I did. The end result is Vanilla Wafers. It's a collection of 6 vanilla-compatible Doom 2 maps that are short, sweet, and to the point. No fancy Boom or UDMF tricks here. Just pure vanilla goodness. Be warned that even though it starts off relatively easy, the difficulty ramps up fast. MAP06 is essentially a mini slaughter map. I hope you all enjoy it. Screenshots: Technical Info: *IWAD: DOOM2 *Compatibility: Vanilla *Tested With: Chocolate Doom, Crispy Doom, and GZDoom *Each level is balanced around pistol starts *No Jumping or crouching allowed Download Link: https://www.mediafire.com/file/9fwibx9jok3wsqh/VANILLA_WAFERS_V01.zip/file
  20. I'll go ahead and write one up. EDIT: Here you go. VWAFERS_TXT.zip
  21. I recently made a vanilla compatible wad that got a great positive reaction, so yes, there's still demand for those kinds of maps. It's well-known that modern source ports give you a lot of freedom, but sometimes it's more interesting to work under the strict limitations of vanilla.
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