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Octillion

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About Octillion

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  1. Octillion

    I'm Also Looking to Play and Record Your Maps 2

    @HAK3180 Heh, the far chaingunner never got me that much when I playtested it. Gotta love Doom's rng. Yeah, this map was designed to force the player to chainsaw all the spectres/demons, otherwise you'll have no ammo. Maybe not the best of ideas...? The cyberdemon is only kill-able if you find all the secrets, it was intended that way for UVMAX players. I'll definitely update the health tho, that did look pretty annoying. (Still thinking about the ammo balance.)
  2. With the recent reimagining of certain maps popping here and there. I couldn't help but think what if this was a weekly/monthly contest (Depending on the size of the map.) between the mappers interested in the subject. I mean, it would be interesting to see versions of "The Chasm", or "Barrels o'fun" for instance and see each mapper's perspective and take on the map. We might even go so far as to reimagine certain custom wad maps, (With the permission from the wad author ofcourse.) ranging from good ol' 90's to the modern ones. This might help improve mappers to improve their versatility or even get an idea on their own work in progress wads. Of course, this would have to be supervised by veterans and specific rules to be implemented depending on the map in question. What do you think?
  3. Octillion

    what are you working on? I wanna see your wads.

    Main road almost done. Not too shabby I guess.
  4. Octillion

    Favorite Fighting Game?

    Tekken series :- Tekken 5 (Tie at second place between Tekken 3 and Tekken 7.) Mortal Kombat series :- MK2 (Second place MK3 - Third place MKX) KOF series :- KOF 98' & 99' Street Fighter series :- Street Fighter Alpha 3 (Tie at second place between Ultra SFIV & Third Strike) Collaboration series :- Capcaom vs SNK2 (Second place Marvel vs Capcom 3 - Third place Marvel Super Heroes vs Street Fighter)
  5. Damn... Choosing 10 wads only is not enough considering the amount of creativity this community produced. This will be hard but here goes... 10 Points - Hellbound. (Mainly because this brought me back to Doom.) 9 Points - Reverie. 8 Points - Sunlust. 7 Points - Winter's Fury. 6 Points - Eternal Doom. 5 Points - ZPack (If you get over the jump/crouch issue. You will find it entertaining.) 4 Points - Valiant. 3 Points - Dark Encounters. 2 Points - Mayhem 17. (My favorite Mayhem.) 1 Point - Memento Mori 2.
  6. Unfortunately, I will not be able to make 20 maps. There are a few reasons as to why though. 1) I'm burned out... And I'm talking about the bad one. As in you stare at a square sector for an hour unable to decide the textures. 2) Map 15 is the biggest and most ambitious map I am working on so far. If you're curious as to know "How big is your big?" This spoiler shows you about 40% of the map and my work so far. 3) I want to end the wad at a high note. Because, to be honest, I just don't see myself doing something better than this at my current mapping skills. The hell maps will just feel like filler and will leave a bad taste as a finale.
  7. Octillion

    What's the best Doom WAD of them all?

    That's very subjective... Well, to keep it simple and fun. I'll go with:- Sunlust, Valiant, Darkencounter and Bloodstain.
  8. Octillion

    what are you working on? I wanna see your wads.

    Corporate Hell #2 "Bah, I overworked again. Guess I'll stop by the near hospital first."
  9. Just a small tease for what's coming soon. (No promises when tho, this map wasn't supposed to be a full blown city map.)
  10. Octillion

    I'm Also Looking to Play and Record Your Maps 2

    @HAK3180 This map was a bit ambitious for me when I first started mapping. You can definitely see it's the "step up" from previous ones. Although mistakes here and there, it was my best back then. Oh, that slope should've been 8 or 16 higher to not get stuck. Will fix that. Yeah, pitfall does seem awkward.. Not sure if I will change it or keep it.
  11. Octillion

    what are you working on? I wanna see your wads.

    Corporate Hell...?
  12. Octillion

    What was the first custom wads you have played?

    I think mine was Eternal. Can you imagine going from doom 2 to straight up Eternal back in the day? That was an experience.
  13. Octillion

    I'm Also Looking to Play and Record Your Maps 2

    @HAK3180 Ah, I probably made the light strobe hurt and not strobe fast. My bad, will change that. Yeah, now the maps should start to be a little more interesting. (Hopefully) The appearance unfortunately, doesn't get that much better. (Maybe only maps 13 and 14 from the new update.)
  14. Well, that's the fastest mistake in history. Map 01's file was corrupted and therefore the level is a blend of the old one and the new one. R.I.P. (Will try to fix asap.) Fixed. Screenshots for the overhauled maps:-
  15. Major Update:- This fixes most of the problems and the starting maps are now more tolerable to the eye. Log:- That being said, I feel I should address a couple of things first. This wad doesn't really have a category, by that I mean the maps are different from each other in terms of gameplay. Some are very simple, others are very hectic/active and some are non-linear. (Check @HAK3180 playthrough.) If you want to skip some maps because you don't like that category or need more context, the following will be a summary of each map. Map List:- This leaves maps 15 - 20. Map 15 is probably gonna be a city theme, and the rest will be Hell themed. Hopefully, they will be near map 14's quality or at the very least map 13. Link: http://www.mediafire.com/file/vb4obw41lghls8m/Insufferable_v1.1.wad/file
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