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About Kam Tovalski
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Visplane Megaflow Team
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I don't enjoy limit-removing (and above) wads. I mean, limit-removing are kinda fine to me, but Boom and above-boom wads has plenty of actions and effects I am not aware. I just like to stick to original +/- 140 actions and 17 effects, which I am used to. Additionally, no limits = more sectors = more lines = less readable automaps
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NaNoWADMo 2024 - The month-long mapping challenge!
Kam Tovalski replied to scwiba's topic in Map Releases & Development
Lets-a go! -
Doom: Part 2 - Earth in Hell - Brand-new megawad from 1994 [IDGAMES RELEASE]
Kam Tovalski replied to Kam Tovalski's topic in Map Releases & Development
Doom: Part 2 - Earth in Hell is on Idgames! Go check it out at: https://www.doomworld.com/idgames/levels/doom/megawads/dp2_eih -
Doom: Part 2 - Earth in Hell - Brand-new megawad from 1994 [IDGAMES RELEASE]
Kam Tovalski replied to Kam Tovalski's topic in Map Releases & Development
WAD Update: - Slight changes in E1M7: reducing softlock possibility in red-key area, fixed texture bug in Cyberdemon alcove. - Added difficulty settings in E1M6 and E3M5. New DB link in the top post. -
Doom: Part 2 - Earth in Hell - Brand-new megawad from 1994 [IDGAMES RELEASE]
Kam Tovalski replied to Kam Tovalski's topic in Map Releases & Development
WAD Update: - For some reason Cacodemons and Barons have got the same wake-up sound. I changed Cacos' sound to one from cringe.wad, - E2M1 received a difficulty variety, - I lowered windows in E2M4, so Cybers are more dangerous Dropbox link has been updated. End of PSA -
Doom: Part 2 - Earth in Hell - Brand-new megawad from 1994 [IDGAMES RELEASE]
Kam Tovalski replied to Kam Tovalski's topic in Map Releases & Development
Well, JCM has even more silly sfx, lbdoom works the questionable way, Cringe is fine (Mark Klem's debut), Galaxia is an epic classic. I did demos from lbdoom and cringe, so I you want to experience them from safe distance, then... -
Doom: Part 2 - Earth in Hell - Brand-new megawad from 1994 [IDGAMES RELEASE]
Kam Tovalski replied to Kam Tovalski's topic in Map Releases & Development
Turned out me and Walter thought independently about "Doom: Part 3". Not sure, what does he mean about :D -
Doom: Part 2 - Earth in Hell - Brand-new megawad from 1994 [IDGAMES RELEASE]
Kam Tovalski replied to Kam Tovalski's topic in Map Releases & Development
They come from other 1994 wads, like Laura Beyer's Doom, Cringe, Eye of Beholder, Galaxia, JCM2-6, and maybe more :) -
Doom: Part 2 - Earth in Hell - Brand-new megawad from 1994 [IDGAMES RELEASE]
Kam Tovalski replied to Kam Tovalski's topic in Map Releases & Development
Ladies and Gentlemen, Doom: Part 2 - Earth in Hell is ready! Go check the intro of the thread out! -
Doom: Part 2 - Earth in Hell - Brand-new megawad from 1994 [IDGAMES RELEASE]
Kam Tovalski replied to Kam Tovalski's topic in Map Releases & Development
26 and a half, if I recall correctly. -
Doom: Part 2 - Earth in Hell - Brand-new megawad from 1994 [IDGAMES RELEASE]
Kam Tovalski replied to Kam Tovalski's topic in Map Releases & Development
Wait, can Doom 1 have 36 maps? I thought only 27 :) Just kidding :) -
Doom: Part 2 - Earth in Hell - Brand-new megawad from 1994 [IDGAMES RELEASE]
Kam Tovalski replied to Kam Tovalski's topic in Map Releases & Development
Soon... -
jow.wad - Episode 1 - UV-Max - 55:30 jow-ep1-uvm.zip
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Episode 2 - UV-Max - 41:43 cring666-uvm.zip
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Doom: Part 2 - Earth in Hell - Brand-new megawad from 1994 [IDGAMES RELEASE]
Kam Tovalski replied to Kam Tovalski's topic in Map Releases & Development
A Yellow key is in the corner of the map ;)