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Simon666

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About Simon666

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  1. Simon666

    The Official 'Trying to Find a Specific WAD' Thread

    Alright, posting here since I can't find it anywhere, but I am looking for a wad that was in early beta, it looked like a sci-fi style roguelike shooter and was using a limited color palette ( perhap 24 colors or less for textures and guns ) Some very cool sci-fi weapons as well and very bright, colorful levels. Monsters looked like drones and jumping critters too? I can't remember the name, but it looked like this: https://www.mobygames.com/game/windows/cthon/promo/promoImageId,465024/ One of the weapon was a flamethrower if my memory don't fail me.
  2. Simon666

    Doom Pictures Thread 2020

    My attempt at a hybrid between Doom and Doom64 plasma gun with green projectile. If it turn out well, will try a new BFG with blue and black theme. Also testing in a slightly modified colors palette. A few touch up remain but love the result so far :)
  3. Simon666

    Doom Pictures Thread 2020

    Both, it's a modification to the ssg and chaingun and a custom blue ish palette a la Arcadia demake.
  4. Simon666

    Post your Doom textures!

    Door texture inspired by BTSX, very early wip!
  5. Simon666

    What was your first ever wad published if you make doom wads?

    Alrighty, topic title got me confused.
  6. Simon666

    What was your first ever wad published if you make doom wads?

    Mine was Temple of Damnation, then Back to the fire and The toxic exodus. Currently working and almost done with the 4th map.
  7. Simon666

    The People's Doom Developement thread: visuals

    look pretty damn good Wereknight!
  8. Simon666

    Post your Doom textures!

    I dont know, they seem pretty close to the Doom palette.
  9. Simon666

    Post your Doom textures!

    This one will work well in hell levels. This one is inspired by Zelda 2, from the first palace. Some kind of landscape for hell levels. This one i think was inspired by Painkiller, another good game.
  10. Simon666

    Post your Doom textures!

    A quick edit of the door posted earlier, nothing too fancy to keep it clean like the original.
  11. I have to agree with you, last two shots are amazing. i might try to replicate them in my next map ( if i ever release my current project )
  12. Dont try to make sense out of Doom :P
  13. Simon666

    Post Your Doom Picture (Part 2)

    Is it some kind of secret yet to be named project Dragonfly? Textures look great!
  14. Simon666

    Post Your Doom Picture (Part 2)

    I think im going to go with that sky!
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