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Content count
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Last visited
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26 very soon. I feel like I wasted my early 20s, but things are looking up. I feel like I am finally discovering myself... Never too late!
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@CittyKat112, I am sorry but I will have to vacate my spot. I know it's late in the project, but lately I have been feeling no motivation to map at all, for this project or otherwise. Good luck to everyone else.
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I recall playing a game with bright red bricks when I was little, at my mother's friend's house (she was an accountant). Only later would I find out it was Dangerous Dave by Id! I did like that one, but I was a kid so ... Other than that, Doom is the oldest one. I guess it makes sense, I am fairly young and was not there in the heyday of NES/SNES (or even PS1).
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Big fish ... doom ... we already have one, and it lives!
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Agree. MAP15 was spicy, especially without secrets, Go2It just has too much ammo and Megaspheres. And MAP29 IMO doesn't hold a candle to DooMII's MAP16 (which itself is like a 3/5).
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Subjective, and depends on both your skill and your mindset. For example, when I pistol-started (saveless) Plutonia, I made sure I had free time and the process of figuring out the best strategy was tons of fun. When I play a harder set, I save a lot. Otherwise, how could I ever experience harder, grander sets?
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I'll probably get around to it. SF is my favorite genre, even if Herbert's style is more Fi than Sci (I prefer Clarke's hard SciFi).
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Working on my entry, hope I got a working prototype in a week. Lighting's a bit flat, but that comes later. Progress is slow enough without adding minute lights.
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The Children of Dune (part 3 of Dune series). Pretty good.
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WH40K should be a damn amazing theme for a DooM mod, especially a space hulk exploration mod (I guess kinda like aliens, but more dakka).
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Hell no, they are superhumanly fast and agile.
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I always though that Guncaster's jump and ground-pound attack would be a great fit for a jumppack-equipped assault marines.
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i wonder if anyone here can help me with my car ...
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The Only Reason Nightmare Is "Unfair" Is Because Of The Hitscanners
Pechudin replied to The Strife Commando's topic in Doom General
Technically NM monsters don't behave exactly like -fast monsters. There's something about a reaction time (Decino made a vid about that). -
BROWN. Jokes aside, it looks very '94 UDooM-style.