skadoomer
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With foreverhood freshly updated, it is time now to get a response from you, the people who care. Would you rather watch foreverhood progress into one final piece or have a small piece of the mod to occupy yourselves with?
I know the immediate question is "how long would we wait before the final thing came together"? Well, I’m not exactly sure. I've decided to change gears to a simpler story which relies less on objectives and more on killing stuff (classic doom formula) so all that is left to do is build the remainder to the areas which game-play would take you toward. Grubber has done us all a great justice with his terrain generator so I can't wait to put it into use. I've found a way to combine open valleys with caves to create a playable dynamic for the main "last level" i would need. About 80% of the texture material has already been made so it wouldn't take more than a few months. I'm shooting for early September for my next large build.
On the other hand, the beta might take up to a month to iron out and fix. My biggest issue right now is sounds. I overhauled the doom IWAD so foreverhood is now a free game, however in the process all the default sounds I was using from doom are now gone. Drat.
So, in the call for beta testers, I’m also hoping to perhaps lure in a few people to see if their interested in cleaning things up with me, like the scripting, the dialog, the sound issue perhaps... maybe the skeleton of a buddy system to keep me motivated enough to finish this thing. Perhaps I’ll even *shutters* IRC.
So vote, post, whatever. In the meantime, I have much to plan.- Show previous comments 18 more
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Scuba Steve said:
Bump for Foreverhood justice. What's the scoop on it?
the Drdteam forums might provide some answers.
Anyway he's still working on it.