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OfficalGeeDee

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About OfficalGeeDee

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  1. OfficalGeeDee

    making a wad

    I’ve hit LOTS of walls starting out, even now I’ll get a few rooms into making a map and just delete it and start over. WAD making is something that requires more patience than most people have. It’s an art form, it takes lots of practice, trial and error, failures and retries. Sometimes you think you have a really cool idea, but when it comes to putting it to paper, it doesn’t turn out the way you imagined. Id made Doom 2 in 11 months, but they had several mappers and multiple games of experience. You just have to keep a steady pace, don’t push yourself and take breaks. If you try too hard or push yourself you will burn out. Take some extended breaks and play some PWADs and even Final Doom. Open up some IWAD maps in the editor and look at all the stuff. See how everything flows. I suggest keeping a notebook for jotting down ideas for maps, or for topics you aren’t sure how to make in a map so you can ask someone with more experience. It might seem better to quit, all you gotta do is take a step back and look at what you really want to do. If you wanna keep pursuing mapping, you gotta take it easy. Sometimes you may not fully know what you want, in those cases, take an extended break to focus on other important things and don’t let anything else clutter your mind. We all do this for entertaining, making things complicated is far from what you want. If you take a look at most of the people here, I’m sure you’ll find out we all started the same way.
  2. OfficalGeeDee

    making a wad

    Glad that you are getting into it and getting the hang of things. It's such a great feeling of accomplishment once you get a map done, no matter the quality of it. We all start out pretty much the same. All I gotta say is keep it up, but don't push yourself past your comfort zone. Like you said that you may have a break for a while, that is a great idea. Soon you will have a creation of your own that you can be proud of!
  3. OfficalGeeDee

    Orphaned Bones beta release

    Oh yeah, that... I had plans early on for a secret, but abandoned it due to complications and forgot to edit the map afterwards.
  4. OfficalGeeDee

    Orphaned Bones beta release

    Glad you got some enjoyment out of it, what exactly would you say is funky about the bloodfall?
  5. OfficalGeeDee

    making a wad

    Can you flip linedefs if they are touching the void?
  6. OfficalGeeDee

    making a wad

    I’ve had that happen on a few occasions. The only way I ever got to fix it was delete sector and redraw it. I’m not sure exactly what causes the black walls but it happens from time to time.
  7. OfficalGeeDee

    Orphaned Bones beta release

    I wasn't bothered to properly palette the new textures, and I think I may have used a few flats as wall textures. Those are the big reasons why the map doesn't work in crispy. As for prboom+ I'm fairly certain it was clashing with the png files. I'm glad you liked the caco textures! Flying tomatoes are great.
  8. OfficalGeeDee

    I’d like to record FDAs of your maps

    I'll be uploading WAD videos in no particular order for the time being, with some of them being long and others being short, I'm going to try to get all the short ones out of the way first. That way I'll be able to dedicate more time to the longer "megawads" I hope you can all understand! I've got quite the list to play!
  9. OfficalGeeDee

    I’d like to record FDAs of your maps

    Thanks for the heads up, I’ll take that into consideration :)
  10. OfficalGeeDee

    I’d like to record FDAs of your maps

    I’ll throw this right into my queue list and get started as soon as I can
  11. OfficalGeeDee

    A map made by a 12 year old

    I dunno Torn
  12. OfficalGeeDee

    One off mappers and such

    I’d suggest, just like a couple other have, have a standard thread for Wads and Mods like we do already, but also have a separate thread for “My first map” or something along those lines. Not too sure on how well that would actually work out, but it’s a suggestion.
  13. OfficalGeeDee

    Orphaned Bones beta release

    What ammo in particular did you feel there was too much of? I personally think that maybe I can remove some of the Boxes of Shells and it might be better.
  14. OfficalGeeDee

    I’d like to record FDAs of your maps

    @Dubbagdarrel Here is the created playlist, my internet is kinda slow. The final 2 videos are processing. My final thoughts on the map are - I really liked the visuals and texture use. The attention to detail was great and the monster encounters worked out very nicely. I only had one real "issue" and that was the 'precarious footwork' section. I had a lot of fun, and had a few good startle moments. I'm looking forward to your future works.
  15. OfficalGeeDee

    Orphaned Bones beta release

    Thank you for this feedback, I'll be sure to change the hurt floor, I guess it's cause I made it hurt before deciding to raise a platform out of it, therefore it shared the same effect. As for the secret, the light level on the torch is different, but I guess not different enough. The automap should indicate that there is a door there, but I will most likely make that area flicker randomly. I'm glad that you had fun with it and enjoyed the new textures. And that revenant room was my favorite part to make. Thank you again, and in the final release of this map, I'll throw your name in the credit screen.
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