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styd051

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About styd051

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    Green Marine

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  1. styd051

    Brutal DOOM 64 Absolution TC Remake available !

    thank you BlueThunder ! but unfortunately my Project I put them on hold, because I don’t have a lot of free time to work on the next update, but I’m not abandoning my Project, I have a lot to do for the future of Brutal DOOM 64 Absolution TC Remake, But when I get back I’ll keep working on the next The Reckoning Remake campaign, when I have the time off. cordially Styd051
  2. styd051

    Brutal DOOM 64 Absolution TC Remake available !

    For information for the campaign The Reckoning Remake , there will be three new demons that will appear are the new demons of Outcast Levels. Acid Demon Nightcrawler Stalker thanks to Kipo for rendering it’s demons compatible with Brutal DOOM 64 !
  3. styd051

    Brutal DOOM 64 Absolution TC Remake available !

    I decided to change the texture of Nukage and BLOOD, because before it used the texture of Nukage and BLOOD from DOOM 2. texture of Nukage before Nukage texture after Blood texture from before Blood texture after tell me if that’s a good idea !
  4. styd051

    Brutal DOOM 64 Absolution TC Remake available !

    here is a demonstration of the first remade map of The Reckoning Remake
  5. styd051

    Brutal DOOM 64 Absolution TC Remake available !

    I just watched the votes for the next campaign I’m gonna remake. https://www.strawpoll.me/20034605/r -The Reckoning Remake 71 votes -Outcast Levels Remake 5 votes -Beta64.wad Remake 4 votes -Redemption Denied Remake 1 votes then it’s decided so the next campaign I’m going to remake will be The Reckoning in the next update !
  6. styd051

    Brutal DOOM 64 Absolution TC Remake available !

    UPDATE Version 1.4 now availabe https://www.moddb.com/mods/brutal-doom-64/downloads/brutal-doom-64-absolution-tc-remake/page/4#7783731 new update Brutal Doom 64 v2 Patched, which fixes many bugs thanks to swc132994. UPDATE 9 (Brutal Doom 64 v2 Patched) 25. Tweaked chainsaw deaths for imps, now showing the correct death state 26. Fixed kill count issues in bd64mapsV2.pk3 (maps now included in the download) UPDATE 9.1 (Brutal Doom 64 v2 Patched) 26b. Fixed on MAP07 Research Labs there were 4 unkillable monsters preventing 100% kills. 6b. Fixed silent punches again (Somewhere through my editing, punches were not silent) UPDATE 10 (Brutal Doom 64 v2 Patched) 27. Added new Hellhound sounds (CREDIT GOES TO Styd051) 28. Fixed some ammo and ammo2 icons (these will now show up properly in the alternate HUD) 29. Fixed some console error message for duplicated defs and image references. UPDATE 10.1 (Brutal Doom 64 v2 Patched) 30. Fixed Berserk kick attacks on a number of monsters 31. Resolved a number of console error messages relating to Doomdefs UPDATE 10.2 (Brutal Doom 64 v2 Patched) 8e. Fixed another error with the super shotgun when running out of ammo UPDATE 11 (Brutal Doom 64 v2 Patched) 32. Fixed weapons cheat console command. It was giving all weapons from both player classes causing a clash. 33. Fixed where some weapons were missing tags or had wrong tags 34. Resolved all console errors relating to unknown actors (I brought over some brutal doom v21 actors to fill gaps) UPDATE 11.1 (Brutal Doom 64 v2 Patched) 35. Fixed keybaord key binding weapon reload key not working if using weapon reload from the customise menu (you can use either binding) UPDATE 11.2 (Brutal Doom 64 v2 Patched) 37. Fixed a small issue by stopping 3 stamina being collected from backpacks (only noticed this classical mode) 38. Fixed a missing shotgun cocking sound when gun was fully loaded UPDATE 12 (Brutal Doom 64 v2 Patched) 39. Fixed hearing chainsaw startup sound whilst using chainsaw 40. Implemented doom messages via DEHACKED, weapons tags and obituaries for freedoom (Freedoom messages were overriding those set in the mod i.e. got the angle grinder instead of the chainsaw) UPDATE 12.1 (Brutal Doom 64 v2 Patched) 41. Corrected the ammo pickup amount from weapons in classical mode. 42. Dropped weapons now give half the ammo amount (i.e the shotgun pickup gives 8 but a shotgun dropped by a monster gives 4) 43. I have removed the Always pickup flag from weapons (Now when ammo is full you will stop picking up weapons for ammo) UPDATE 12.2 (Brutal Doom 64 v2 Patched) 44. Small fix to correct the Hellhound raise state (This is not really applicable to this mod however it is missing from the script where if the Hellhound was resurrected it would show a Pinky Demon) UPDATE 12.3 (Brutal Doom 64 v2 Patched) 45. Corrected monsters always facing camera. This issue was quite noticeable if facing a monster from above or below. the super secret of Brutal DOOM 64 Absolution TC REMAKE is now available, I wish you good luck to find it, because it is very difficult to find. (Brutal DOOM 64 Absolution TC Remake) balancing of monsters on some maps (Brutal DOOM 64 Absolution TC Remake) Fixed bug on some maps where we could not have kill 100%. (Brutal DOOM 64 Absolution TC Remake) fixed textures bugs on some maps. (Brutal DOOM 64 Absolution TC Remake) map14 the brightness of the new room was increased, because before it was too dark. (Brutal DOOM 64 Absolution TC Remake) map17 the trap where there is the red key a was reworked.(Brutal DOOM 64 Absolution TC Remake) map34 of the new light effects were added or there is the yellow key (Brutal DOOM 64 Absolution TC Remake) fixed lava particle on some maps (Brutal DOOM 64 Absolution TC Remake) map25 there was a doom 2 decoration it was replaced by a doom 64 decoration (Brutal DOOM 64 Absolution TC Remake) the exit room of the map06 has changed. (Brutal DOOM 64 Absolution TC Remake) The projectiles of the cacodemon nightmare were corrected, because before it used the projectiles of the normal cacodemon and not that of the cacodemon nightmare, but now uses the real projectiles of the cacodemon nightmare. (Brutal DOOM 64 Absolution TC Remake)
  7. styd051

    Brutal DOOM 64 Absolution TC Remake available !

    the super secret of Brutal DOOM 64 Absolution TC REMAKE will arrive soon !
  8. styd051

    Brutal DOOM 64 Absolution TC Remake available !

    by whom I will begin to remake first ? I expect your votes for the next campaign I will remake for Brutal DOOM 64 Absolution TC Remake. please vote here https://www.strawpoll.me/20034605 cordially Styd051
  9. styd051

    Brutal DOOM 64 Absolution TC Remake available !

    new update available version 1.3 https://www.moddb.com/mods/brutal-doom-64/downloads/brutal-doom-64-absolution-tc-remake/page/3#7646580 UPDATE Version 1.3 (08/05/2020) new update Brutal Doom 64 v2 Patched thanks swc132994. UPDATE 8, 8.1 & 8.2 (Brutal Doom 64 v2 Patched) 20. Resolved a bug I created in tactical mode when picking up berserk pack would not switch to fists. 21. Further revision to unmaker soul ammo from zombies. Now gives 1 ammo instead of 2, fixed some death states not giving ammo from Doom64 Marine. Imps no longer give soul ammo. 22. Resolved stamina drain from keeping run button pressed whilst not moving (CREDIT GOES TO Iddqd_Idkfa_Idclip) 23. Resolved Imp death from chainsaw and bfg (also fixed for GZDoom) (CREDIT GOES TO Styd051 for the bfg death) UPDATE 8.3 (Brutal Doom 64 v2 Patched) 24. Corrected super shotgun pickup message. It was saying shotgun. the sounds of the hellgound have been reworked. (Brutal DOOM 64 Absolution TC Remake) effect animation gore when you kill an imp with the BFG was corrected. (Brutal DOOM 64 Absolution TC Remake) I added the super secrets of DOOM 64 TC in tribute to the developers of DOOM 64 TC, I also added a new super secret created by me in tribute to me for having created Brutal DOOM 64 Absolution TC Remake, I wish you good luck finding them. (Maybe who has other super secrets hidden !?) (Brutal DOOM 64 Absolution TC Remake) small change of music on the map07 and map08 thanks to swc132994. (Brutal DOOM 64 Absolution TC Remake) the sky of the map15 changed, of the storm and the rain were added. (Brutal DOOM 64 Absolution TC Remake) texture bug fixed on some maps. (Brutal DOOM 64 Absolution TC Remake) sound ambiance corrected on the map29 in the new room. (Brutal DOOM 64 Absolution TC Remake) effect of light added and corrected on certain maps. (Brutal DOOM 64 Absolution TC Remake) balancing of monsters on certain maps. (Brutal DOOM 64 Absolution TC Remake) improved decoration on some maps. (for example there were doom 2 decorations on the map22 and map26 they were replaced by doom 64 decorations) (Brutal DOOM 64 Absolution TC Remake)
  10. styd051

    Brutal DOOM 64 Absolution TC Remake available !

    I don’t think I’d be the winner ^^
  11. styd051

    Brutal DOOM 64 Absolution TC Remake available !

    new update available version 1.2,5 https://www.moddb.com/mods/brutal-doom-64/downloads/brutal-doom-64-absolution-tc-remake UPDATE Version 1.2,5 (04/05/2020) new update Brutal Doom 64 v2 Patched, that fixes some bug thanks to Swc132994, here are the update notes. UPDATE 7 (Brutal Doom 64 v2 Patched) 16. Reworked imp shotgun and super shotgun deaths (CREDIT GOES TO Styd051) 17. Classic chainsaw was silent when idle, chainsaw idle sound has now been restored 18. Removed tired sound when trying to kick in classical mode. 19. Fixed the Doom64 marine not giving soul ammo for the unmaker I reworked effect gore animation of the imp when you kill him with the super shotgun (Brutal DOOM 64 Absolution TC Remake) your in-game backup will always be compatible don’t worry.
  12. styd051

    Brutal DOOM 64 Absolution TC Remake available !

    new update available version 1.2 https://www.moddb.com/mods/brutal-doom-64/downloads/brutal-doom-64-absolution-tc-remake UPDATE Version 1.2 (01/05/2020) I merged the addon Brutal Doom 64 v2 Patched, with Brutal DOOM 64 Absolution TC Remake, to fix many bugs for Brutal DOOM 64, created by swc132994 a big thanks to him, here are the updates of Brutal Doom 64 v2 Patched. List of fixes and changes (Brutal Doom 64 v2 Patched) 1. Fixed the OpenAL Error caused by large water explosions when using GZDoom source ports that use OpenAL for sound output. 2. Toned down the amount of water particles from large water explosions. 3. Fixed the Revenant standard death where 1 frame was missing showing the vanilla Revenant for a split second. 4. Fixed the standard HUD, stamina and health count no longer clash and have added clip count. 5. Fixed the Brutal Doom 64 Ketchup options not displaying in newer GZDoom source ports. Ketchup options can be now accessed from the Main Menu under "BD64 Options". 6. Punches are now silent again 7. Removed unmaker sound when equipped 8. SSG revisions - I noticed if you have 1 shell loaded and use primary fire the shell count decreases by 3. Changed to if 1 shell loaded and use primary fire the SSG will reload. 9. Fixed some console error messages cause by script errors UPDATE 2 (Brutal Doom 64 v2 Patched) 8b. Revisions listed in 8. are now obsolete. The way the SSG reloads and fires has been reworked and now works with reloading like other weapons (CREDIT GOES TO XAMP, Thank you:) UPDATE 3 (Brutal Doom 64 v2 Patched) 8c. The SSG for classical mode had been fixed. It no longer has alternate fire nor reload capability. UPDATE 4 (Brutal Doom 64 v2 Patched) 10. Random player class removed from the player selection screen. 11. Stamina has been removed from classical mode (Using fists will no longer consume stamina in classical mode leading to tiredness) UPDATE 5 (Brutal Doom 64 v2 Patched) 12. The chainsaw for classical mode no longer uses ammo. 13. Fixed a small issue in tactical class when first picking up the shotgun and plasma rifle where you had to reload before first use. Now the weapons will be ready to fire upon pickup. UPDATE 6 & 6.1 (Brutal Doom 64 v2 Patched) 8d. Reworked the Tactical Super shotgun script to make it compatible with Zandronum 14. Removed the kicking ability from classical mode 15. Removed or renamed duplicated sprites and sounds from the .pk3 a new gore effect was added when you kill an imp with the sotgun is super sotgun. (Brutal DOOM 64 Absolution TC Remake) the fireball trap at the map 17 has been reworked. (Brutal DOOM 64 Absolution TC Remake) there were decorations doom 2 on the map14 They are replaced by decorations doom 64. (Brutal DOOM 64 Absolution TC Remake) a particle effect of lava was added to the map 14. (Brutal DOOM 64 Absolution TC Remake) small change on some maps. (Brutal DOOM 64 Absolution TC Remake) a baron of hell has been added to the map 10 when you pick up the blue armor it appears behind you. (Brutal DOOM 64 Absolution TC Remake) lights effects were added has the map3, map6 and map10. (Brutal DOOM 64 Absolution TC Remake) of textures bugs were fixed on some maps. (Brutal DOOM 64 Absolution TC Remake) a trap was added to the map 15. (Brutal DOOM 64 Absolution TC Remake) Balancing of monsters in some maps. (Brutal DOOM 64 Absolution TC Remake)
  13. styd051

    Brutal DOOM 64 Absolution TC Remake available !

    the next update I will merge addon Brutal Doom 64 V2 Patched (created by swc132994) with Brutal DOOM 64 Absolution TC Remake, to fix many bugs for Brutal DOOM 64, I thank swc132994 for authorized me to merge Brutal Doom 64 V2 Patched with Brutal DOOM 64 Absolution TC Remake. here are addon https://www.moddb.com/mods/brutal-doom-64/addons/brutal-doom-64-v2-patched by swc132994
  14. styd051

    Best doom 64 custom levels?

    I advise you to make them ^^ if you want to play it you must download DOOM 64 absolution TC original version http://www.doom2.net/doomdepot/abs-download.html is after if you want to play at custom maps like Redemption Denied and The Reckoning it’s here http://www.classicdoom.com/hosted/psyren/d64tc-cm.htm here is my mod the remake version https://www.moddb.com/mods/brutal-doom-64/downloads/brutal-doom-64-absolution-tc-remake I have that I intend to rework the maps of Outcast Levels, Redemption Denied, and The Reckoning for Brutal DOOM 64 Absolution TC Remake. ^^
  15. styd051

    Best doom 64 custom levels?

    hello JuanchoES did you do Outcast Levels or Redemption Denied or The Reckoning of DOOM 64 TC ?
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