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Fabricator

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About Fabricator

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    Unmaykr Overdrive!!

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  1. Fabricator

    what are you working on? I wanna see your wads.

    @kwcgetting major Build engine vibes from these Slime City screenies! :) I dug The Old Bean Factory so I'm keen as to see what you cook up with this set you're workin' on!
  2. mouldy's back?!?! o_O Oh, hell yeah - what an unexpected but welcome surprise! The Eye and Going Down are certified Doom classics, so I'm very much looking forward to giving this a go after work! :) - - - - - - EDIT: Right - so blasted thru the whole set on HMP and had a ton of fun! Gave me some major Duke: Caribbean vibes. The whole set is awesome but I liked Map01 and Map03 the best - something about boat / sub maps just hits right, hahaha! The map name puns are fantastic! Absolutely loved the trademark mouldy Chaotic Evil style gameplay, tasteful Boom-feature usage, and of course, ample use of Doomcute - the sinking ship / man overboard at the start of Map02 gave me a good chuckle, haha! Also loved the way you can look thru the submerged control room windows and the rocket conveyor belt on Map03, as well as the inverted ground sky in the demonic sigil realm on Map06. Shoutouts to the surfing imp as well! \m/ Thanks so much for this out-of-the-blue mapset and all of the fun! Fingers crossed this means we can expect more minisodes / maps from you again in the future. :) Gonna have to go thru again on UV sometime and give the NG+ remixes a go too!
  3. Little bit late to the v2.9 party, but have been enjoying my time spent with this update over the weekend. Blasted thru some select Vanguard, Dimension of the BOOMed, Running Late 2, UAC Ultra, Auger;Zenith, and of course, Paradise maps over the weekend and had a ton of fun as usual! :) Really diggin' the new gothic shotgun skins, as well as all of the other cosmetic changes (health + ammo pickups etc.) that are new since last time - really goes the extra mile in making this feel like it's own beast rather than "just a Doom mod" if that makes sense, hahaha! Can we expect your upcoming Supercharge mapset to drop sometime this year or are we looking forward to a 2023 release?
  4. Fabricator

    Favorite Source Port

    Heartland is 100% worth the price of admission alone imo! Mordeth is probably the other most infamous (although unreleased!) Eternity project... But tbh outside of Heartland and the Vaporware Demo I'm not really aware of any modern-ish mapsets that specifically require Eternity. Your best bet would be to browse the Eternity sub-forum here and cross your fingers, hahaha! Even if you do go to the effort of dl'ing and setting up Eternity it's worth it as you can play all your fave Vanilla and Boom stuff in it anyway! :)
  5. Fabricator

    Favorite Source Port

    Eternity as my primary / "pure", with GZDoom as my secondary / "modern" - I tend to find that these two ports can cover all of my dooming needs, being able to handle most maps and mods I throw at 'em. :) Although I do wish there were more mapsets that showed off Eternity's feature set, this port is criminally under-rated imo, haha! Fingers crossed Heartland and MBF21 gets people inspired!
  6. Fabricator

    The Old Bean Factory

    Saw the Dean himself give this map a quick review on his most recent (at time of this post anyway, hahaha) "Sawed-Off WADs #2" video - after seeing it briefly in action, I knew that I had to give it a go! Dunno how I missed this one during my regular forum browsing, haha. I primarily associate you with texture posting and being a regular in the editing section of the forums, so I was surprised to hear that this was your second published map! The Old Bean Factory was awesome - I really dug the build-esque style of the map with quasi-realistic environments, ample use of Doomcute (always a massive plus in my books) and really creative secrets (thoughts on those in the spoiler). Solid 30mins of dooming action, my only real "complaint" would be that it was a touch too easy, but then again not every map needs to be a ball-buster and I get the feeling this wasn't supposed to be a difficult slog! Really keen to see more of your mapping efforts in the future, if TOBF is any indication your brand of mapping will be right up my alley - time to go play Cuneiform Crunch now!
  7. Fabricator

    React To The Profile Pic Above You

    Grim... :(
  8. Fabricator

    Doom Pictures Thread 2022

    Very cool! Loving the sound of this. Dig the episodic approach too - especially for D2. Feel like it's still a touch underrated, sure we see small mapsets pretty consistently by a team, but a full episode by a solo mapper just hits different. Without waxing poetic too much feels more curated, more of a deep dive inside the authors head, hahaha! Consider me interested for a private tester role if you're still on the lookout for pre-release eyes on this thing. :)
  9. Fabricator

    Doom Pictures Thread 2022

    @Big Ol Billy dude, these UAC "Tex-base" episode screenies look mental - absolutely diggin' that crunchy vanilla aesthetic! Custom assets look sick, that soul tree with the hanging skulls is metal af, hahaha, and that green box-art style imp is rad too! Very keen to give this a play when it drops, is it gonna be for Doom 1 or Doom 2? :)
  10. Fabricator

    DOOM's music remastered in OPL3

    Oh dude, this is great! Love the chunky, sludgy MegaDrive-esque sound, it just works so well for Doom! Can't wait to hear the finished Doom 2 soundtrack once it's been given the same treatment. :)
  11. Oh cool, glad to hear there's still some updates in the pipeline for this mod - one of my absolute faves for sure, especially when paired with Paradise! Gothic shotguns sound very cool, keen to see 'em in action soon-ish! Is this upcoming mapset the same one that you've been posting screenies of on your Twitter and doing the occasional Twitch dev stream of? If so, colour me VERY excited - all of those teasers look absolutely mental! :)
  12. For those not in the know, Copper is a Vanilla+ mod for Quake that fixes bugs and adds some much needed polish to the '96 classic we all know and love! Quick question in regards to message behaviour. When picking up a healing item in Copper, the specific amount of health restored is reflected in the message: for instance "You are healed by 9" or "You are healed by 13", and when power-ups are about to expire in Quake, instead of the flashing screen (ala og Doom) a timeout message and alarm style SFX play: for instance "Quad Damage is wearing off..." or "Ring of Shadows magic is fading...". Is there any way to replicate this behaviour in Doom at all? Thanks in advance for any assistance! :)
  13. Hands down my fave avatar on DW! Did you make it yourself?

    1. Fabricator

      Fabricator

      Hey, cheers! I thought so too, absolutely dig that NES / Famicom / 8-bit aesthetic!


      Courtesy of this rad dude who goes by the online handle of Decepticoin. (I'm not this artistically competent unfortunately, haha!)

      Be sure to give their stuff a squizzy sometime if you're into horror type things or the 80s / 90s, very high quality work! :)

      Off-topic: I dig your handle "Daytime Waitress" too :) gives me Pulp Fiction and Mother 3 Club Titiboo vibes for some reason, hahaha!

    2. Daytime Waitress

      Daytime Waitress

      Those vibes aren't surprising at all - it's a line from The B-52's Funplex: "I'm your daytime waitress at the Taco Tiki Hut/I'm your daytime waitress, here's your stupid 7-Up."

       

      And thanks for putting me onto Decepticoin. It's wild seeing such a variety of influences and styles in one person's work, but for some reason the Mario reimaginings stood out the most for me. Shigeru Miyamoto by way of Testuo Hara - the crossover I never knew I needed.

  14. Fabricator

    Where and how did your find your mapping homies?

    Hey dude, welcome to the party pal community! :) Just gonna go on record and say it - I absolutely dig the term "mapping homies", hahaha! I think the best way to make friends within an online community is the exact same approach as "real life" - to just dive in and get involved and be regularly / realistically active, hahaha! Speaking as a former longtime lurker that was the catalyst for me, don't be shy / hesitant / overthink it! Online forums and specific discords are pretty much the best way to get started - once your foot is in the door it all kinda falls into place from there! Doomworld and the ZDoom forums are probably the 2 best and most active forums. As far as Discords go there's a million different servers out there, but two to get you started are The Entryway and Quake Mapping. Both are pretty active, very civil / friendly and are great spaces to learn, create and make buddies! Hope that helps dude!
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