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Grieferus

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Everything posted by Grieferus

  1. Grieferus

    GZDoom/LZDoom crashing my computer?

    Maybe try an older version?
  2. Grieferus

    Share Your Sprites!

    Sounds a lot like self-hypnosis.
  3. Grieferus

    10 Free Sky Cubemaps for your levels

    They look great! But it would be better if they were palette compliant.
  4. Grieferus

    SMOOTH DOOM [UPDATE 4/14/20]

    I've decided to make my own ZScript conversion of Smooth Doom for GZDoom 2.4.0 for public testing. Known bugs: -Mod crashes GZDoom on MAP03 for no reason after some time. -Blood for gibs of Cacos/Barons and Knights doesn't get colored. -Blood pools and droplets that spawn them are currently removed, because copying DECORATE spawn offsets resulted in pools falling from ceiling. If somebody helps me with those bugs, I'll give them 5 moneys. https://drive.google.com/file/d/1Z3sCFavJY0wOojmHqDOTP33kf7d9o6Lj/view?usp=sharing
  5. Grieferus

    Doom Pictures Thread 2024

    Now that's a lot of sectors.
  6. Honestly? Some good alpha-style PWAD. Or more realistic versions of original maps.
  7. I mean, it's almost 1:1 emulation, so I don't see much sense in rerecording the soundtrack, unless you want that analog beefiness.
  8. Grieferus

    Post your Doom textures!

    The :weed: is stalking me and I don't like it!
  9. Grieferus

    Doom Pictures Thread 2024

    Is that... Sviborg?
  10. Grieferus

    Share Your Sprites!

    I suppose the first one is idle, and the second one is basic attack.
  11. Grieferus

    Eternity Engine Minor Feature Wishlist

    I wonder if it's possible to implement something like this.
  12. Grieferus

    Doom Pictures Thread 2024

    A funky little thing I've made: 256x256 COLORMAP!
  13. Grieferus

    Any good Doom mods?

    I mean, if you plan to play some really big map with lots of monsters, the port may chug a bit because of excessive amounts of CVARs. At least, that's the state of my version of the mod.
  14. Grieferus

    Any good Doom mods?

    Smooth Doom. I can make an optimized version with locked defs.
  15. Grieferus

    Things about Doom you just found out

    All this time I could make Software lightmode closer to truecolor software renderer just by decreasing globVis to 1594. But instead I was trying out various values in the lightmode equation to see what's working.
  16. Grieferus

    Share Your Sprites!

    Would like to see this saw but vertical, like in stock Doom.
  17. Grieferus

    DOOM Retro v5.5.1 (updated August 11, 2024)

    Didn't know that!
  18. Grieferus

    Share Your Sprites!

    A fine addition to Smooth Doom, indeed.
  19. Grieferus

    SMOOTHPAL - A smoothed out Doom palette

    It's only noticeable when you compare colormaps side by side. The transitions are most noticeable on pink, tan and gray ranges.
  20. Yesterday I've snorted a bit more jaffa cakes than usual and, while looking at the colormap, I've come up with an idea: what if I smooth the color transitions in the palette? And so, I present to you... SMOOTHPAL! As the name states, this is Doom palette with smoother color transitions. Goes perfect with Smooth Doom and Brightmaps Plus, aye! Screenshot for comparison: Download: https://drive.google.com/file/d/1ft-QCkmRv25ABXOgHGUEJgkI4yCLJYdF/view?usp=sharing
  21. Grieferus

    Post your Doom textures!

    Now palletize it and make it tileable.
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