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The Bug

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Posts posted by The Bug


  1. On 2/25/2020 at 10:46 PM, skaarjman said:

     

    11 map pack

     

     

    Version 1.46

    Changelog old:

      Reveal hidden contents

    Added damaging lava where needed

    Cleaned up missing items from maps

    Added AK-47 muzzleflash

    Add item and ammo icons were remade from scratch, now they are 48x48 so its easier to pick up detail

    Added loot items

    Monsters now drop loot along with credits

    Fixed Map lock bugs.

    Fixed some shop bugs when you buy items and they get taken away after you leave base

    Main base look improved a little bit.

    Added missile-base for weapons, now they are not hitscan but very fast missiles

    With update above, weapon feedback system is added, so you can hear when you actually hit targets.

    Enforcer now drops automag clips

    Fixed map areas where monsters fall into pits.

    Corrected Kevlar suit buy/sell price

    Enforcer now drops Kevlar suits

    Other small fixes

     

     

    Screenshot-Doom-20200329-173628.png

     

     

    Download link new v1.56b Beta Update

     

    If you want to run this on older hardware or you get low fps, try LZDooM, most of the stuff might work.

    Please report obvious bugs, it helps development process a lot ! 

    how how how how how how how how how how how how how how how 
    no way it's doom no way it's doom no way it's doom no way it's doom 


  2. 1 minute ago, xvertigox said:

    Maybe you could keep a running changelog in the first post in this thread rather than having it spread out to so many others? It'd make it a lot easier to keep track of what's going on.

    Yes, that's a good idea.


  3. i'm not adding pickaxes
    they would make gaining block ammo very slow

    making any weapon mine ores is just more fun than pulling out a different weapon every time you wanna quickly stun lock that giant with some turrets

    i would if it was fun to use :)


  4. 11 hours ago, smeghammer said:

    My kids are obsessed with Minecraft and I made a couple of levels last year inspired by MC - no mods, just very cubical maps...

     

     

    Can your mod be applied as a gameplay mod? It would be nice to see if my maps work with actual MC tools.

     

    Sure !

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