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Posts posted by instagib

  1. 1 minute ago, ShallowB said:

    In E1M2, there's a linedef around that keycard.  When the player crosses it, that causes the wall the lower.  If you're mapping in UDMF, you can give the floor lowering action directly to the keycard Thing itself.

    so with udmf I can just skip the linedef and use the item?

  2. I have tried everything but no matter what, I cannot delete zandronum. I have even deleted the exe but it always says "the action cannot be  completed because zandronum is opened by zandronum" I tried the uninstaller but that only deleted a couple files, and when I tried to delete the rest it said they were all opened by zandronum and I couldnt delete them. I also cant play doom 2 because it is opened by zandronum. HELP


  3. 1 minute ago, TheMagicMushroomMan said:

    If you want to talk to people about retro games, I'd highly recommend creating a Myspace instead. You'll be able to talk about games from that came out in 2005 and anyone who has an account there will think that everything you post and talk about is ultra modern stuff, because they're all still living in 2005.

    sad that myspace got turned into a big music hub

  4. 1 minute ago, Bridgeburner56 said:

    I wouldn't refer to that kind of stuff as gameplay, more environmental effects/storytelling/graphical effects. Essentially you're going to have to deep dive into custom assets and coding to put that in your maps. It's not the kind of thing you can just paste into a project easily.

    yeah, thats what I expected