-> On PRELOAD
Thanx for the reviews ;) On gameplay: I hope it shows, but i tried to make a map you can't get lost in :) I know, I know, that's easy with such a small map, but the other, bigger maps, will also be by this principle: you can't get lost! I just 'hate' it when a map has such a complex structure that I get the feeling I'm missing halve of it, or I can't really find my way out/don't know what I'm doing. The idea behind Loaden is: The first room you enter must be like a hallway/hub. There are all your options, that's where you always return. I love the Quake1 map where you can see the silver key disappear in a hole in the floor to a room beneath it just before your eyes :) 'Now, how the f*** am i gonna get that d*** key!' There's a concept, there's a game!
The detail and texturing will be far better than it is now, i just wanted to release something for review (motivation :D). I just converted the map to ZDooMHexen format, so i can add the slopes i planned.