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URROVA

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Everything posted by URROVA

  1. URROVA

    React To The Profile Pic Above You

    psychodelic fzero
  2. URROVA

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    ... thats not a dragon.
  3. URROVA

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    *reacting to pfp* E X P L O S I O N
  4. URROVA

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    me making shaders be like
  5. URROVA

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    the only furry that has clothes
  6. URROVA

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    a human being, i think lol
  7. URROVA

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    photo of a drawing
  8. URROVA

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    its mate, an argentinian drink do you mean axolotl? or this thing: also lazy soldier
  9. URROVA

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    i dont know why but im thinking it haves something to do with halo. probably not xDD
  10. Ok, Doom -1 is officially out, but some bugs still need to be fixed. I did this topic to be able to fix the bugs that we find and make a kind of Doom -1 "Complete". Here you can also report the bugs you found so we can fix them. And here you can make new versions fixing bugs and publishing it here, like the original post of Doom -1. This keeps being a community project, so you can edit and publish. The most recent version (I will be editing this first post with the most recent version) 6.35: https://www.mediafire.com/file/83t5k7a2k3g2yt2/NEGATIVEONE_v6.35.rar/file The original posts made by AtticTelephone:
  11. URROVA

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    looks like from a comic/printed thing
  12. URROVA

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    its a football team i guess youre argentinian right? on topic: furry soldier with sepia shader
  13. URROVA

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    lospec daily palette: 1000 its a cat + axolotl-like ears + horns + wings -> humanoidize it. nah i didnt really made it thinking on a specific creature, but its the most close approximation.
  14. URROVA

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    idk what that flag means xD
  15. URROVA

    NUTS

    tutorial how to correctly make a slaughtermap
  16. URROVA

    advice for new mapper?

    i think the romero design rules can help? also yeah, going to mapping from vanilla to boom to zdoom is a good idea, because besides the bug things, it teaches you how to make classic maps, while sourceports like boom and gzdoom adds features and removes the vanilla limits. its like, learn the basics of doom mapping before putting the fancy gzdoom things :)
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