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About cryoniq

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  1. cryoniq

    Beat 1000 Table Fillers Month

    10 Sectors Part 2 Map07 UV-Max in 28:10 (previous was 46:03 by Donatas Tamonis) 10s207-2810.zip
  2. cryoniq

    Beat 1000 Table Fillers Month

    Claustrophobia 1024 2: The Mystery of Too Many Maps Map 31 Uv-Max in 5:00 (previous was 5:22 by Tatsurd-cacocaco) 4c31-500.zip
  3. cryoniq

    Beat 1000 Table Fillers Month

    Claustrophobia 1024 2: The Mystery of Too Many Maps Map 22 UV-Max in 3:17 (previous was 3:24 by Tatsurd-cacocaco) 4c22-317.zip
  4. cryoniq

    Beat 1000 Table Fillers Month

    Congestion 1024 (1024.wad) Map01 Stroller 0:17 (previous was 0:23 by Memfis) 2401s-017.zip
  5. cryoniq

    Beat 1000 Table Fillers Month

    2048 UNLEASHED (Pcorf community project 2) Map07 UV-Max in 2:13 (previous was 2:45 by Cyberdemon531) pc-cp207-213.zip
  6. cryoniq

    Beat 1000 Table Fillers Month

    2048 UNLEASHED (Pcorf community project 2) - PC_CP2.WAD Map 49 UV-Max in 0:59 pc-cp249-059.zip
  7. cryoniq

    What Song Makes You Cry?

    The Sixth of November - My Crown of Thorns Russian one-man post-metal band. You probably won't like it if You don't like screamo. Sad mood is guaranteed if You do.
  8. So, did anyone mentioned "THISSUXX.WAD" music?
  9. cryoniq

    Sunder - Map19 Arrives.

    Greetings. I'm reporting about possibility to skip fight in the yellow key room. Switch that opens balcony with the yellow key can be pressed just like it's in front of you.
  10. cryoniq

    Entropy [/idgames]

    @Nirvana thank YOU for such a great and beautiful map :D To be honest I still can't understand why there were no demos of this map and why only "cacowards runner-up" but not "winner". Great visuals, interesting map concept (two routes at the beginning, ability to finish the map without all keys/secrets, "imp machine")...god this was a great adventure :3 Actually I'm planning to do non-TAS run. So 40 minutes is a sort of the threshold now. Didn't thought it's a good idea since Archies can resurrect all dead Hell Knights during that secret battle (if it's still about UV-MAX, for UV-SPEED it sounds good).
  11. cryoniq

    Entropy [/idgames]

    Greetings. UV-MAX of this masterpiece:
  12. cryoniq

    TAS (tool-assisted) demos: part 2

    Hello everyone. Entropy UV-MAX in 27:46 entx2746.zip
  13. cryoniq

    Doom 2 - Holy Hell Revealed

    Thank you too for such a great and hard slaughter map :D Well I used viddump option of prboom+. Video captured via FFmpeg in lossless quality. That's actually strange that the YouTube video has THAT bad quality. Probably there's a problem on YouTube's side (encoder settings maybe?) as my captured video has flawless quality or maybe I had to upload 1080p video instead of 720p or something else. Anyway thank you very much for feedback :) Well I had almost no choice :D Btw imo this was NOT the hardest one. For me the hardest area for beating was at 3:53:55. Because of sh*tloads of archviles and cybers. Very last wave - you vs 150 cybers at once? Seriously? That's why btw you have to save as much invulnerability spheres and megaspheres as you can. But yes - red key area is the next one in the list of hardest parts of this map xD
  14. cryoniq

    Doom 2 - Holy Hell Revealed

    Done UV-MAX of this beast
  15. cryoniq

    PrBoom-Plus, ver.

    So we've figured out the problem is not on Mac only but it can be reproduced on Linux if you compile 64-bit binary using clang. On Mac clang is used by default and as such the problem appeared. We compiled 64-bit PrBoom+ on Linux issuing these commands before compiling: export CC=/usr/bin/clang export CXX=/usr/bin/clang++ The resulting binary plays the demo back correctly as does the Mac 64-bit binary. Alexey Lysiuk's fork builds do not have the problem as they use cmake as the build system. This leads me to believe the configure script is broken and contains some kind of dangerous compiler flag that breaks something only on 64-bit builds produced with clang. We will be investigating this further and try to figure out which flag is responsible for this.