Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

cryoniq

Members
  • Content count

    48
  • Joined

  • Last visited

2 Followers

About cryoniq

  • Rank
    Green Marine

Recent Profile Visitors

668 profile views
  1. cryoniq

    Congestion 1024 demos [-complevel 9]

    MAP27 UV-Max in 2:42.46 - 2427-242.zip MAP28 UV-Max in 1:47.46 - 2428-147.zip MAP29 UV-Max in 4:45.34 - 2429-445.zip MAP30 UV-Max:
  2. cryoniq

    Winter/Xmas Demos Month

    What a beautiful time to unretire :^) Quantum Strike (Qstrike,wad) MAP04 UV-Max in 0:18.09 - qstrike4-018.zip
  3. cryoniq

    Max Exceptions Debate Thread

    I have a question related to this statement: Specifically, about Another example might be out-of-reach sniper cubbies. Let's take a look at Congestion1024 Map30 layout: There are 6 mancubi marked with red rectangles and they can not be killed as they are out of reach from the player's auto aim. However, this is map30, so it's an IOS map. Theoretically, these mancubi can be killed through monster infighting (for example, cacos spawned by IOS) but it is rather impossible. What should we do in that case? Can we ignore them as written in that statement? Or will that map remain (most likely) non-maxable? Status quo says they're to be ignored, but it might be healthy to discuss that case-by-case so i'm asking for some help.
  4. cryoniq

    Beat .00/:00 Demos Month

    Claustrophobia 1024 2: The Mystery of Too Many Maps (1024cla2.wad) Map31 UV-Max in 4:56.57 - 4c31-456.zip
  5. cryoniq

    Congestion 1024 demos [-complevel 9]

    MAP05 UV-Max in 0:56.80 - 2405-056.zip
  6. cryoniq

    Beat .00/:00 Demos Month

    Congestion 1024 MAP05 UV-Max in 0:59.40 - 2405-059.zip already done by Dubzzz
  7. cryoniq

    Congestion 1024 demos [-complevel 9]

    MAP02 UV-Max in 0:48.34 - 2402-048.zip MAP31 UV-Max in 1:57.91 - 2431-157.zip MAP25 UV-Max in 1:47.74 - 2425-147.zip MAP26 UV-Max in 2:28.34 - 2426-228.zip
  8. cryoniq

    Miscellaneous demos (part 4)

    1 bad map UV-Pacifist in 0:44.83 1bmp044.zip
  9. cryoniq

    Congestion 1024 demos [-complevel 9]

    MAP24 UV-Max in 3:10.63 - 2424-310.zip Tough map actually.
  10. cryoniq

    Congestion 1024 demos [-complevel 9]

    Is map30 even maxable? I'm scared...
  11. cryoniq

    Congestion 1024 demos [-complevel 9]

    MAP21 UV-Max in 3:40.54 - 2421-340.zip MAP22 UV-Max in 2:08.77 - 2422-208.zip MAP23 UV-Max in 2:02.46 - 2423-202.zip
  12. cryoniq

    Congestion 1024 demos [-complevel 9]

    MAP20 UV-Max in 2:12.29 - 2420-212.zip
  13. cryoniq

    Congestion 1024 demos [-complevel 9]

    MAP16 UV-Max in 1:25.37 - 2416-125.zip MAP17 UV-Max in 1:55.57 - 2417-155.zip MAP18 UV-Max in 0:48.49 - 2418-048.zip MAP19 UV-Max in 2:28.97 - 2419-228.zip
  14. cryoniq

    Congestion 1024 demos [-complevel 9]

    MAP31 UV-Max in 2:11.94 - 2431-211.zip MAP32 UV-Max in 3:48.29 - 2432-348.zip
  15. cryoniq

    Congestion 1024 demos [-complevel 9]

    MAP15 UV-Max in 1:32.77 - 2415-132.zip That one took way more attempts than i thought.
×