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About alps
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MAP06: Reconnect NoMo in 55.80 (-1.09) evit06o5580.zip
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Doom II: Hell on Earth MAP01: Entryway UV-Speed +Reality in 4.49 lv01x449.zip
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Ultimate Doom E2M9 UV-Speed in 5.74 e2m9x574.zip Doom II: Hell on Earth MAP01 UV-Speed [+reality] in 4.51 lv01xr451.zip MAP01 No Monsters in 4.37 lv01xo437.zip MAP02 No Monsters in 11.51 lv02xo1151.zip MAP07 UV-Pacifist [+reality] in 2.49 lv07xpr249.zip MAP07 NM-Speed [+pacifist & reality] in 2.49 lv07nxpr249.zip MAP07 No Monsters in 2.49 lv07xo249.zip Final Doom: The Plutonia Experiment MAP01 NM-Speed in 5.80 pl01nx580.zip MAP08 No Monsters in 13.54 pl08xo1354.zip MAP21 UV-Pacifist [+reality] in 2.54 pl21xpr254.zip yeah
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Final Doom: The Plutonia Experiment map15 nomo 4 player coop in 12.46 pl15xco1246.zip
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Final Doom: The Plutonia Experiment map01 uv-pacifist + reality in 5.86 pl01x586.zip map01 nomo in 5.94 pl01xo594.zip
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Final Doom: The Plutonia Experiment map08 nomo 4 player coop in 11.43 pl08xco1143.zip the other two players are completely unneccessary, you can get 11 without utilizing their start position anyway, used a 2 player wallrun in place of a rj that can be seen in 15plx723
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Ultimate Doom e4m7 nomo in 7.80 e4m7xo780.zip
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Eviternity MAP06 (Reconnect) NoMo in 40.74 evit06xo4074.zip
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Ultimate Doom e4m4 uv-speed 21.49, showcasing the jump e4m4x2149.zip 24.54 without the jump e4m4x2454.zip
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that's a brilliant idea edit: got it :)
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*gone*
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looper has 15s tas hehe
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you should post these in tas thread part 2, also your tas uses longtics, use shorttics instead
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e1m1 nomo 7.86 e1m1xo786.zip goal was to match looper's uv 7.86 in nomo
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now i can play around with this, and i have noticed a slight problem but i doubt its related to this engine(because demo was recorded in prboom+ with -complevel 11) so i wont talk about it here